From ec9cfa2de32efc03355d420159025da8266a0d94 Mon Sep 17 00:00:00 2001 From: Daniel Friesel Date: Fri, 15 Jan 2016 16:58:10 +0100 Subject: move display and system into separate files --- src/main.cc | 135 +----------------------------------------------------------- 1 file changed, 2 insertions(+), 133 deletions(-) (limited to 'src/main.cc') diff --git a/src/main.cc b/src/main.cc index 9bf9f4e..4ba15aa 100644 --- a/src/main.cc +++ b/src/main.cc @@ -4,98 +4,13 @@ #include #include +#include "display.h" #include "font2.h" #include "modem.h" - -#define SHUTDOWN_THRESHOLD 2048 +#include "system.h" volatile uint8_t disp[8]; -class System { - private: - uint16_t want_shutdown; - public: - System() { want_shutdown = 0; }; - void loop(void); - void shutdown(void); -}; - -class Display { - public: - Display() {}; - void turn_on(void); - void turn_off(void); -}; - -System rocket; -Display display; - -void Display::turn_off() -{ - TIMSK0 &= ~_BV(TOIE0); - PORTB = 0; - PORTD = 0; -} - -void Display::turn_on() -{ - TIMSK0 |= _BV(TOIE0); -} - -void System::loop() -{ - // both buttons are pressed - if ((PINC & (_BV(PC3) | _BV(PC7))) == 0) { - // naptime! - // But not before both buttons have been pressed for - // SHUTDOWN_THRESHOLD * 0.256 ms. And then, not before both have - // been released, because otherwise we'd go te sleep when - // they're pressed and wake up when they're released, which - // isn't really the point here. - - if (want_shutdown < SHUTDOWN_THRESHOLD) { - want_shutdown++; - } - else { - - // turn off display to indicate we're about to shut down - display.turn_off(); - - // wait until both buttons are released - while (!((PINC & _BV(PC3)) && (PINC & _BV(PC7)))) ; - - // and some more to debounce the buttons - _delay_ms(10); - - // actual naptime - - // enable PCINT on PC3 (PCINT11) and PC7 (PCINT15) for wakeup - PCMSK1 |= _BV(PCINT15) | _BV(PCINT11); - PCICR |= _BV(PCIE1); - - // go to power-down mode - SMCR = _BV(SM1) | _BV(SE); - asm("sleep"); - - // execution will resume here - disable PCINT again. - // Don't disable PCICR, something else might need it. - PCMSK1 &= ~(_BV(PCINT15) | _BV(PCINT11)); - - // turn on display - display.turn_on(); - - want_shutdown = 0; - } - } - else { - want_shutdown = 0; - } - - if (modem.buffer_available()) { - disp[0] = modem.buffer_get(); - } -} - int main (void) { // disable ADC to save power @@ -176,49 +91,3 @@ int main (void) return 0; } - -/* - * Draws a single display column. This function should be called at least once - * per millisecond. - * - * Current configuration: - * Called every 256 microseconds. The whole display is refreshed every 2048us, - * giving a refresh rate of ~500Hz - */ -ISR(TIMER0_OVF_vect) -{ - static uint8_t active_col = 0; - static uint16_t scroll = 0; - static uint8_t disp_offset = 0; - - static uint8_t disp_buf[8]; - - uint8_t i; - - if (++scroll == 512) { - scroll = 0; - if (++disp_offset == sizeof(disp)) { - disp_offset = 0; - } - - for (i = 0; i < 8; i++) { - disp_buf[i] = ~disp[(disp_offset + i) % sizeof(disp)]; - } - } - - /* - * To avoid flickering, do not put any code (or expensive index - * calculations) between the following three lines. - */ - PORTB = 0; - PORTD = disp_buf[active_col]; - PORTB = _BV(active_col); - - if (++active_col == 8) - active_col = 0; -} - -ISR(PCINT1_vect) -{ - // we use PCINT1 for wakeup, so we should catch it here (and do nothing) -} -- cgit v1.2.3