From dfe3c40f80f77a800479c31a51b1f3b1f648b0ea Mon Sep 17 00:00:00 2001 From: Richard Molitor Date: Sun, 15 Nov 2015 00:24:46 +0100 Subject: zoom: implement scale-down without flicker this actually uses the old "force geometry" workaround to get the scale down behaviour (which makes the code a lot cleaner) by first setting the geometry after the window is created (to avoid creating a 0x0 sized window, which X does not like). --- src/keyevents.c | 6 ------ 1 file changed, 6 deletions(-) (limited to 'src/keyevents.c') diff --git a/src/keyevents.c b/src/keyevents.c index 4c1ed28..ba15a5d 100644 --- a/src/keyevents.c +++ b/src/keyevents.c @@ -612,14 +612,8 @@ void feh_event_handle_keypress(XEvent * ev) } else if (feh_is_kp(&keys.zoom_default, keysym, state)) { winwid->zoom = 1.0; - /* --scale-down will revert our operation if old_zoom == 1.0 */ - if (opt.scale_down) - winwid->old_zoom = 1.001; winwidget_center_image(winwid); winwidget_render_image(winwid, 0, 0); - /* --scale-down will also do weird stuff if zoom is 1.0 */ - if (opt.scale_down) - winwid->zoom = 1.001; } else if (feh_is_kp(&keys.zoom_fit, keysym, state)) { feh_calc_needed_zoom(&winwid->zoom, winwid->im_w, winwid->im_h, winwid->w, winwid->h); -- cgit v1.2.3