#include "lib/xdr16.h" void XDRWriter::put(uint16_t number) { *buffer++ = ((number >> 8) & 0xffU); *buffer++ = (number & 0xffU); pos += 2; } void XDRWriter::put(int16_t number) { *buffer++ = ((number >> 8) & 0xffU); *buffer++ = (number & 0xffU); pos += 2; } void XDRWriter::put(uint32_t number) { *buffer++ = ((number >> 24) & 0xffU); *buffer++ = ((number >> 16) & 0xffU); *buffer++ = ((number >> 8) & 0xffU); *buffer++ = (number & 0xffU); pos += 4; } void XDRWriter::put(int32_t number) { *buffer++ = ((number >> 24) & 0xffU); *buffer++ = ((number >> 16) & 0xffU); *buffer++ = ((number >> 8) & 0xffU); *buffer++ = (number & 0xffU); pos += 4; } void XDRWriter::put(uint64_t number) { *buffer++ = ((number >> 56) & 0xffU); *buffer++ = ((number >> 48) & 0xffU); *buffer++ = ((number >> 40) & 0xffU); *buffer++ = ((number >> 32) & 0xffU); *buffer++ = ((number >> 24) & 0xffU); *buffer++ = ((number >> 16) & 0xffU); *buffer++ = ((number >> 8) & 0xffU); *buffer++ = (number & 0xffU); pos += 8; } void XDRWriter::put(int64_t number) { *buffer++ = ((number >> 56) & 0xffU); *buffer++ = ((number >> 48) & 0xffU); *buffer++ = ((number >> 40) & 0xffU); *buffer++ = ((number >> 32) & 0xffU); *buffer++ = ((number >> 24) & 0xffU); *buffer++ = ((number >> 16) & 0xffU); *buffer++ = ((number >> 8) & 0xffU); *buffer++ = (number & 0xffU); pos += 8; } void XDRWriter::put(float number) { union { uint32_t i; float f; } v; // Setting one member of a struct and then reading another is undefined // behaviour, but works as intended in nearly any (embedded) compiler v.f = number; put(v.i); } void XDRWriter::put(double number) { union { uint64_t i; double d; } v; // Setting one member of a struct and then reading another is undefined // behaviour, but works as intended in nearly any (embedded) compiler v.d = number; put(v.i); } void XDRWriter::put(char const *data) { if (!is_fixed_length) { put(next_array_len); } uint16_t i; for (i = 0; i < next_array_len; i++) { *buffer++ = data[i]; } while ((i++) % 2 != 0) { *buffer++ = 0; } pos += i - 1; } template void XDRWriter::put(char const (&data)[TSize]) { if (!is_fixed_length) { put(TSize); } uint16_t i; for (i = 0; i < TSize; i++) { *buffer++ = data[i]; } while ((i++) % 2 != 0) { *buffer++ = 0; } pos += i - 1; } uint16_t XDRReader::get_uint16() { uint16_t ret = (((uint16_t)data[pos] & 0xffU) << 8) | ((uint16_t)data[pos + 1] & 0xffU); pos += 2; return ret; } int16_t XDRReader::get_int16() { int16_t ret = (((int16_t)data[pos] & 0xff) << 8) | ((int16_t)data[pos + 1] & 0xff); pos += 2; return ret; } uint32_t XDRReader::get_uint32() { uint32_t ret = (((uint32_t)data[pos] & 0xffU) << 24) | (((uint32_t)data[pos + 1] & 0xffU) << 16) | (((uint32_t)data[pos + 2] & 0xffU) << 8) | ((uint32_t)data[pos + 3] & 0xffU); pos += 4; return ret; } int32_t XDRReader::get_int32() { int32_t ret = (((int32_t)data[pos] & 0xff) << 24) | (((int32_t)data[pos + 1] & 0xff) << 16) | (((int32_t)data[pos + 2] & 0xff) << 8) | ((int32_t)data[pos + 3] & 0xff); pos += 4; return ret; } uint64_t XDRReader::get_uint64() { uint64_t ret = (((uint64_t)data[pos] & 0xffU) << 56) | (((uint64_t)data[pos + 1] & 0xffU) << 48) | (((uint64_t)data[pos + 2] & 0xffU) << 40) | (((uint64_t)data[pos + 3] & 0xffU) << 32) | (((uint64_t)data[pos + 4] & 0xffU) << 24) | (((uint64_t)data[pos + 5] & 0xffU) << 16) | (((uint64_t)data[pos + 6] & 0xffU) << 8) | ((uint64_t)data[pos + 7] & 0xffU); return ret; } int64_t XDRReader::get_int64() { int64_t ret = (((int64_t)data[pos] & 0xff) << 56) | (((int64_t)data[pos + 1] & 0xff) << 48) | (((int64_t)data[pos + 2] & 0xff) << 40) | (((int64_t)data[pos + 3] & 0xff) << 32) | (((int64_t)data[pos + 4] & 0xff) << 24) | (((int64_t)data[pos + 5] & 0xff) << 16) | (((int64_t)data[pos + 6] & 0xff) << 8) | ((int64_t)data[pos + 7] & 0xff); return ret; } float XDRReader::get_float() { union { uint32_t i; float f; } v; // Setting one member of a struct and then reading another is undefined // behaviour, but works as intended in nearly any (embedded) compiler v.i = get_uint32(); return v.f; } double XDRReader::get_double() { union { uint64_t i; double d; } v; // Setting one member of a struct and then reading another is undefined // behaviour, but works as intended in nearly any (embedded) compiler v.i = get_uint64(); return v.d; } uint32_t XDRReader::get_opaque_length() { return get_uint16(); } char *XDRReader::get_opaque(uint32_t length) { char *ret = data + pos; pos += length; if (length % 2) { pos += 2 - (length % 2); } return ret; } void XDRReader::get_string(char *target) { uint16_t length = get_opaque_length(); uint16_t i; for (i = 0; i < length; i++) { target[i] = data[pos + i]; } target[i] = 0; pos += length; if (length % 2) { pos += 2 - (length % 2); } }