/* * Copyright (C) 2011 by Daniel Friesel * License: WTFPL * 0. You just DO WHAT THE FUCK YOU WANT TO. */ /* * wibble: interactive wiimote blinkenlights with wobble. * * Usage: start wibble, put wiimote in discoverable mode, see blinkenlights * * Controls: * D-Pad Up toggle auto / manual mode * * Home quit */ #include #include #include #include #include #include #include #define MAX_BRIGHTNESS 10 #define X_MAXP 19 #define X_MAXS 20 #define X_MAXB 36 #define X_MAX 36 cwiid_mesg_callback_t cwiid_callback; volatile char rumble = 0; volatile char auto_rumble = 1; volatile int cur_mode = 0; volatile enum { AUTO_MODE, BLINKEN_MODE, DRAW_MODE, INVAL_MODE } opmode = AUTO_MODE; volatile int8_t cnt_max = 7; volatile uint8_t f_led[4][X_MAX]; volatile uint8_t x_max = X_MAXP; struct acc_cal wm_cal; const uint8_t stevens_io[X_MAX] = { 0, 0, 1, 1, 1, 3, 5, 7, 9, 10, 9, 7, 5, 3, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; const uint8_t invb[X_MAX] = { 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; static void set_next_mode() { opmode++; if (opmode == INVAL_MODE) opmode = AUTO_MODE; } void set_led_fun(int new_mode) { const int max_current = 5; int i; cur_mode = new_mode; if (cur_mode < 0) cur_mode = max_current; else if (cur_mode > max_current) cur_mode = 0; if (opmode == BLINKEN_MODE) { printf("\r\033[2Kanimation %d", cur_mode); fflush(stdout); } switch (cur_mode) { case 0: x_max = X_MAXP; for (i = 0; i < x_max; i++) { f_led[0][i] = floor( 5 * ( cos( (float) (i + 0) / 3 ) + 1 ) ); f_led[1][i] = floor( 5 * ( cos( (float) (i + 3) / 3 ) + 1 ) ); f_led[2][i] = floor( 5 * ( cos( (float) (i + 6) / 3 ) + 1 ) ); f_led[3][i] = floor( 5 * ( cos( (float) (i + 9) / 3 ) + 1 ) ); } break; case 1: x_max = X_MAXP; for (i = 0; i < x_max; i++) { f_led[0][i] = floor( 5 * ( cos( (float) (i + 9) / 3 ) + 1 ) ); f_led[1][i] = floor( 5 * ( cos( (float) (i + 6) / 3 ) + 1 ) ); f_led[2][i] = floor( 5 * ( cos( (float) (i + 3) / 3 ) + 1 ) ); f_led[3][i] = floor( 5 * ( cos( (float) (i + 0) / 3 ) + 1 ) ); } break; case 2: x_max = X_MAXP; for (i = 0; i < x_max; i++) f_led[0][i] = f_led[1][i] = f_led[2][i] = f_led[3][i] = stevens_io[i]; break; case 3: x_max = X_MAXB; for (i = 0; i < x_max; i++) { f_led[0][i] = f_led[1][i] = f_led[2][i] = f_led[3][i] = 0; if ((i%2) && (i<6)) f_led[0][i] = MAX_BRIGHTNESS; if ((i%2) && (((i>=6) && (i<12)) || (i>=30))) f_led[1][i] = MAX_BRIGHTNESS; if ((i%2) && (((i>=12) && (i<18)) || ((i>=24) && (i<30)))) f_led[2][i] = MAX_BRIGHTNESS; if ((i%2) && (i>=18) && (i<24)) f_led[3][i] = MAX_BRIGHTNESS; } break; case 4: x_max = X_MAXS; for (i = 0; i < x_max; i++) { f_led[0][i] = invb[(i + 15) % x_max]; f_led[1][i] = invb[(i + 10) % x_max]; f_led[2][i] = invb[(i + 5) % x_max]; f_led[3][i] = invb[i]; } break; case 5: x_max = X_MAXS; for (i = 0; i < x_max; i++) f_led[0][i] = f_led[1][i] = f_led[2][i] = f_led[3][i] = (i % 2) * 10; break; } } int main() { cwiid_wiimote_t *wiimote = NULL; struct cwiid_state state; uint8_t ledstate = 0x0f; uint8_t cnt = 0; uint8_t led[4] = {0, 0, 0, 0}; uint8_t step = 0; uint8_t x = 0; uint8_t i; uint8_t next_mode = 0; puts("Press 1+2 to connect wiimote."); if ((wiimote = cwiid_open(BDADDR_ANY, 0)) == NULL) { fputs("Unable to connect\n", stderr); return EXIT_FAILURE; } sleep(2); set_led_fun(0); if (cwiid_get_acc_cal(wiimote, CWIID_EXT_NONE, &wm_cal)) fputs("unable to retrieve accelerometer calibration\n", stderr); if (!cwiid_get_state(wiimote, &state)) printf("connected - battery at %d%%\n", (int)(100.0 * state.battery / CWIID_BATTERY_MAX)); if (cwiid_set_mesg_callback(wiimote, cwiid_callback)) fputs("cannot set callback. buttons won't work.\n", stderr); /* cwiid_enable(wiimote, CWIID_FLAG_MOTIONPLUS); */ if (cwiid_enable(wiimote, CWIID_FLAG_MESG_IFC)) fputs("cannot enable callback. buttons won't work.\n", stderr); if (cwiid_set_rpt_mode(wiimote, CWIID_RPT_BTN | CWIID_RPT_ACC | CWIID_RPT_STATUS | CWIID_RPT_EXT)) fputs("cannot set report mode. buttons won't work.\n", stderr); while (1) { if (opmode == DRAW_MODE) { sleep(1); continue; } if (++cnt >= cnt_max) { cnt = 0; if (++x == x_max) { x = 0; if ((opmode == BLINKEN_MODE) && (++next_mode == 42)) { set_led_fun(cur_mode + 1); next_mode = 0; } } for (i = 0; i < 4; i++) led[i] = f_led[i][x]; } step = cnt % MAX_BRIGHTNESS; if (step == 0) ledstate = 0x0f; for (i = 0; i < 4; i++) if (step == led[i]) ledstate &= ~(1 << i); if (cwiid_set_led(wiimote, ledstate)) fputs("Error setting LED state\n", stderr); } return EXIT_SUCCESS; } void handle_button_normal(cwiid_wiimote_t *wiimote, uint16_t buttons) { if (buttons & CWIID_BTN_LEFT) set_led_fun(cur_mode - 1); if (buttons & CWIID_BTN_RIGHT) set_led_fun(cur_mode + 1); if (buttons & CWIID_BTN_PLUS) cnt_max -= (cnt_max > 1 ? 1 : 0); if (buttons & CWIID_BTN_MINUS) cnt_max += 1; if (buttons & CWIID_BTN_DOWN) { if (opmode == AUTO_MODE) auto_rumble = !auto_rumble; else if (!rumble && (opmode == BLINKEN_MODE)) cwiid_set_rumble(wiimote, (rumble = 1)); } else if (rumble && (opmode == BLINKEN_MODE)) cwiid_set_rumble(wiimote, (rumble = 0)); } void handle_button_draw(cwiid_wiimote_t *wiimote, uint16_t buttons) { if (buttons & CWIID_BTN_LEFT) puts("o hai"); } /* 97 .. 122 .. 150 */ /* mp: normal 8200 .. 8250? */ void handle_acc_auto(cwiid_wiimote_t *wiimote, struct cwiid_acc_mesg *am, struct timespec *ts) { static double ff_start = 0.0; double ff_diff; double a_x = ((double)am->acc[CWIID_X] - wm_cal.zero[CWIID_X]) / (wm_cal.one[CWIID_X] - wm_cal.zero[CWIID_X]); double a_y = ((double)am->acc[CWIID_Y] - wm_cal.zero[CWIID_Y]) / (wm_cal.one[CWIID_Y] - wm_cal.zero[CWIID_Y]); double a_z = ((double)am->acc[CWIID_Z] - wm_cal.zero[CWIID_Z]) / (wm_cal.one[CWIID_Z] - wm_cal.zero[CWIID_Z]); double accel = sqrt(pow(a_x,2)+pow(a_y,2)+pow(a_z,2)); if ((accel < 0.07) && !ff_start) ff_start = ((uint64_t)ts->tv_sec * 1000000000) + ts->tv_nsec; else if ((accel > 1.0) && ff_start) { ff_diff = ((((uint64_t)ts->tv_sec * 1000000000) + ts->tv_nsec - ff_start) / 1000000000); printf("delta_t %.3fs - Fell approx. %.2fm\n", ff_diff, (double)((9.81 * (double)(ff_diff) * (double)(ff_diff)) / (double)2)); ff_start = 0; } if (auto_rumble && (accel > 1.5)) { if (!rumble) cwiid_set_rumble(wiimote, (rumble = 1)); } else { if (rumble) cwiid_set_rumble(wiimote, (rumble = 0)); } if (am->acc[CWIID_X] < 123) { if (cur_mode != 0) set_led_fun(0); cnt_max = (am->acc[CWIID_X] - 95) / 2; if (cnt_max < 2) cnt_max = 2; } else { if (cur_mode != 1) set_led_fun(1); cnt_max = (150 - am->acc[CWIID_X]) / 2; if (cnt_max < 2) cnt_max = 2; } } void handle_acc_draw(cwiid_wiimote_t *wiimote, struct cwiid_acc_mesg *am, struct timespec *ts) { static int8_t pos_x = 0, pos_y = 0, pos_z = 0; static float rel_x = 0, rel_y = 0, rel_z = 0; static float start_x = 0, start_y = 0, start_z = 0; float ftime = (((float)ts->tv_nsec * 1000000000) + ts->tv_sec); double a_x = ((double)am->acc[CWIID_X] - wm_cal.zero[CWIID_X]) / (wm_cal.one[CWIID_X] - wm_cal.zero[CWIID_X]); double a_y = ((double)am->acc[CWIID_Y] - wm_cal.zero[CWIID_Y]) / (wm_cal.one[CWIID_Y] - wm_cal.zero[CWIID_Y]); double a_z = ((double)am->acc[CWIID_Z] - wm_cal.zero[CWIID_Z]) / (wm_cal.one[CWIID_Z] - wm_cal.zero[CWIID_Z]); double accel = sqrt(pow(a_x,2)+pow(a_y,2)+pow(a_z,2)); double roll = atan(a_x / a_z); if (a_z <= 0.0) { roll += 3.14159265358979323 * ((a_x > 0.0) ? 1 : -1); } double pitch = atan( a_y / a_z * cos(roll)); if ((accel > 0.95) || (accel < 1.05)) rel_x = rel_y = rel_z = 0; if ((a_x < -0.1) || (a_x > 0.1)) { if (!start_x) start_x = ftime; rel_x += a_x * -10; if ((ftime - start_x) > 0.2) { start_x = ftime; pos_x += rel_x; } } if ((a_y < -0.1) || (a_y > 0.1)) { if (!start_y) start_y = ftime; rel_y += a_y * -10; if ((ftime - start_y) > 0.2) { start_y = ftime; pos_y += rel_y; } } if (pos_x < 0) { pos_x = 0; rel_x = 0; } if (pos_x > 100) { pos_x = 100; rel_x = 0; } if (pos_y < 0) { pos_y = 0; rel_y = 0; } if (pos_y > 100) { pos_y = 100; rel_y = 0; } if (pos_z < 0) { pos_z = 0; rel_z = 0; } if (pos_z > 100) { pos_z = 100; rel_z = 0; } printf("\r\033[2KX=%3d Y=%3d Z=%3d %5.2f %5.2f %5.2f roll=%5.2f pitch=%5.2f", pos_x, pos_y, pos_z, a_x - (roll / 1.53), a_y - (pitch / 1.57), a_z - (roll - 1.53) / 1.53, roll, pitch); fflush(stdout); } void cwiid_callback(cwiid_wiimote_t *wiimote, int mesg_count, union cwiid_mesg mesg[], struct timespec *ts) { for (int i = 0; i < mesg_count; i++) { if (mesg[i].type == CWIID_MESG_BTN) { if (mesg[i].btn_mesg.buttons & CWIID_BTN_UP) { set_next_mode(); switch (opmode) { case AUTO_MODE: x_max = X_MAXP; puts("\r\033[2KAuto Mode"); puts("- Shake to vibrate"); puts("- Down arrow to toggle vibration"); puts("- Tilt to change animation speed"); puts("- Let wiimote fall to calculate fall height\n"); break; case BLINKEN_MODE: puts("\r\033[2KBlinken Mode"); puts("- Down arrow to vibrate"); puts("- Left/Right to change animation"); puts("- +/- to change animation speed\n"); break; case DRAW_MODE: puts("\r\033[2K Acctest (will become draw mode)"); break; case INVAL_MODE: puts("\r\033[2KThis should never happen."); break; } } else if (opmode == DRAW_MODE) handle_button_draw(wiimote, mesg[i].btn_mesg.buttons); else handle_button_normal(wiimote, mesg[i].btn_mesg.buttons); if (mesg[i].btn_mesg.buttons & CWIID_BTN_HOME) { exit(0); } } else if (mesg[i].type == CWIID_MESG_ACC) { if (opmode == AUTO_MODE) handle_acc_auto(wiimote, &mesg[i].acc_mesg, ts); else if (opmode == DRAW_MODE) handle_acc_draw(wiimote, &mesg[i].acc_mesg, ts); } } }