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-rw-r--r--src/events.c28
1 files changed, 17 insertions, 11 deletions
diff --git a/src/events.c b/src/events.c
index fadae9b..e6cf0ac 100644
--- a/src/events.c
+++ b/src/events.c
@@ -378,8 +378,12 @@ static void feh_event_handle_ButtonRelease(XEvent * ev)
x /= winwid->zoom;
y /= winwid->zoom;
thumbfile = feh_thumbnail_get_file_from_coords(x, y);
- if (thumbfile)
- feh_thumbnail_show_fullsize(thumbfile);
+ if (thumbfile) {
+ if (opt.actions[0])
+ feh_action_run(thumbfile, opt.actions[0]);
+ else
+ feh_thumbnail_show_fullsize(thumbfile);
+ }
}
} else {
opt.mode = MODE_NORMAL;
@@ -578,36 +582,38 @@ static void feh_event_handle_MotionNotify(XEvent * ev)
winwidget_sanitise_offsets(winwid);
- D(("im_x %d, im_w %d, off %d, mx %d\n", winwid->im_x,
- winwid->im_w, winwid->click_offset_x, ev->xmotion.x));
+ D(("im_x %d, im_w %d, off %d, mx %d, my %d\n", winwid->im_x,
+ winwid->im_w, winwid->click_offset_x, ev->xmotion.x,
+ ev->xmotion.y));
/* XWarpPointer generates a MotionNotify event which we will
* parse. Since that event would undo the effect of the pointer
* warp, we need to change the click_offset to compensate this.
*/
- if ((winwid->w - ev->xmotion.x <= 1)
- && (winwid->click_offset_x >= winwid->w - 4))
+ if ((winwid->w - ev->xmotion.x <= 1) && (winwid->im_x < 0))
{
XWarpPointer(disp, None, winwid->win, 0, 0, 0, 0, 3,
ev->xmotion.y);
winwid->click_offset_x -= winwid->w - 4;
}
- else if ((ev->xmotion.x <= 1) && (winwid->click_offset_x
- <= (winwid->im_w * winwid->zoom) - winwid->w - 3))
+ // TODO needlessly warps for certain zoom levels
+ else if ((ev->xmotion.x <= 1) && (winwid->im_x >
+ (winwid->w - winwid->im_w * winwid->zoom)))
{
XWarpPointer(disp, None, winwid->win, 0, 0, 0, 0,
winwid->w - 4, ev->xmotion.y);
winwid->click_offset_x += winwid->w - 4;
}
else if ((winwid->h - ev->xmotion.y <= 1)
- && (winwid->click_offset_y >= winwid->h - 4))
+ && (winwid->im_y < 0))
{
XWarpPointer(disp, None, winwid->win, 0, 0, 0, 0,
ev->xmotion.x, 3);
winwid->click_offset_y -= winwid->h - 4;
}
- else if ((ev->xmotion.y <= 1) && (winwid->click_offset_y
- <= (winwid->im_h * winwid->zoom) - winwid->h - 3))
+ // TODO needlessly warps for certain zoomlevels
+ else if ((ev->xmotion.y <= 1) && (winwid->im_y >
+ (winwid->h - winwid->im_h * winwid->zoom)))
{
XWarpPointer(disp, None, winwid->win, 0, 0, 0, 0,
ev->xmotion.x, winwid->h - 4);