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Diffstat (limited to 'include/lib/binn.h')
-rw-r--r-- | include/lib/binn.h | 923 |
1 files changed, 0 insertions, 923 deletions
diff --git a/include/lib/binn.h b/include/lib/binn.h deleted file mode 100644 index d8d1733..0000000 --- a/include/lib/binn.h +++ /dev/null @@ -1,923 +0,0 @@ - -// TO ENABLE INLINE FUNCTIONS: -// ON MSVC: enable the 'Inline Function Expansion' (/Ob2) compiler option, and maybe the -// 'Whole Program Optimitazion' (/GL), that requires the -// 'Link Time Code Generation' (/LTCG) linker option to be enabled too - -#ifndef BINN_H -#define BINN_H - -#ifdef __cplusplus -extern "C" { -#endif - - -#ifndef NULL -#ifdef __cplusplus -#define NULL 0 -#else -#define NULL ((void *)0) -#endif -#endif - -#ifndef TRUE -#define TRUE 1 -#endif - -#ifndef FALSE -#define FALSE 0 -#endif - -#ifndef BOOL -typedef int BOOL; -#endif - -#ifndef APIENTRY - #ifdef _WIN32 - #define APIENTRY __stdcall - #else - //#define APIENTRY __attribute__((stdcall)) - #define APIENTRY - #endif -#endif - -#ifndef BINN_PRIVATE - #ifdef DEBUG - #define BINN_PRIVATE - #else - #define BINN_PRIVATE static - #endif -#endif - -#ifdef _MSC_VER - #define INLINE __inline - #define ALWAYS_INLINE __forceinline -#else - // you can change to 'extern inline' if using the gcc option -flto - #define INLINE static inline - #define ALWAYS_INLINE static inline __attribute__((always_inline)) -#endif - -#ifndef int64 -#if defined(_MSC_VER) || defined(__BORLANDC__) - typedef __int64 int64; - typedef unsigned __int64 uint64; -#else - typedef long long int int64; - typedef unsigned long long int uint64; -#endif -#endif - -#ifdef _WIN32 -#define INT64_FORMAT "I64i" -#define UINT64_FORMAT "I64u" -#define INT64_HEX_FORMAT "I64x" -#else -#define INT64_FORMAT "lli" -#define UINT64_FORMAT "llu" -#define INT64_HEX_FORMAT "llx" -#endif - - -// BINN CONSTANTS ---------------------------------------- - -#define INVALID_BINN 0 - -// Storage Data Types ------------------------------------ - -#define BINN_STORAGE_NOBYTES 0x00 -#define BINN_STORAGE_BYTE 0x20 // 8 bits -#define BINN_STORAGE_WORD 0x40 // 16 bits -- the endianess (byte order) is automatically corrected -#define BINN_STORAGE_DWORD 0x60 // 32 bits -- the endianess (byte order) is automatically corrected -#define BINN_STORAGE_QWORD 0x80 // 64 bits -- the endianess (byte order) is automatically corrected -#define BINN_STORAGE_STRING 0xA0 // Are stored with null termination -#define BINN_STORAGE_BLOB 0xC0 -#define BINN_STORAGE_CONTAINER 0xE0 -#define BINN_STORAGE_VIRTUAL 0x80000 -//-- -#define BINN_STORAGE_MIN BINN_STORAGE_NOBYTES -#define BINN_STORAGE_MAX BINN_STORAGE_CONTAINER - -#define BINN_STORAGE_MASK 0xE0 -#define BINN_STORAGE_MASK16 0xE000 -#define BINN_STORAGE_HAS_MORE 0x10 -#define BINN_TYPE_MASK 0x0F -#define BINN_TYPE_MASK16 0x0FFF - -#define BINN_MAX_VALUE_MASK 0xFFFFF -//++ - -// Data Formats ------------------------------------------ - -#define BINN_LIST 0xE0 -#define BINN_MAP 0xE1 -#define BINN_OBJECT 0xE2 - -#define BINN_NULL 0x00 -#define BINN_TRUE 0x01 -#define BINN_FALSE 0x02 - -#define BINN_UINT8 0x20 // (BYTE) (unsigned byte) Is the default format for the BYTE type -#define BINN_INT8 0x21 // (BYTE) (signed byte, from -128 to +127. The 0x80 is the sign bit, so the range in hex is from 0x80 [-128] to 0x7F [127], being 0x00 = 0 and 0xFF = -1) -#define BINN_UINT16 0x40 // (WORD) (unsigned integer) Is the default format for the WORD type -#define BINN_INT16 0x41 // (WORD) (signed integer) -#define BINN_UINT32 0x60 // (DWORD) (unsigned integer) Is the default format for the DWORD type -#define BINN_INT32 0x61 // (DWORD) (signed integer) -#define BINN_UINT64 0x80 // (QWORD) (unsigned integer) Is the default format for the QWORD type -#define BINN_INT64 0x81 // (QWORD) (signed integer) - -#define BINN_SCHAR BINN_INT8 -#define BINN_UCHAR BINN_UINT8 - -#define BINN_STRING 0xA0 // (STRING) Raw String -#define BINN_DATETIME 0xA1 // (STRING) iso8601 format -- YYYY-MM-DD HH:MM:SS -#define BINN_DATE 0xA2 // (STRING) iso8601 format -- YYYY-MM-DD -#define BINN_TIME 0xA3 // (STRING) iso8601 format -- HH:MM:SS -#define BINN_DECIMAL 0xA4 // (STRING) High precision number - used for generic decimal values and for those ones that cannot be represented in the float64 format. -#define BINN_CURRENCYSTR 0xA5 // (STRING) With currency unit/symbol - check for some iso standard format -#define BINN_SINGLE_STR 0xA6 // (STRING) Can be restored to float32 -#define BINN_DOUBLE_STR 0xA7 // (STRING) May be restored to float64 - -#define BINN_FLOAT32 0x62 // (DWORD) -#define BINN_FLOAT64 0x82 // (QWORD) -#define BINN_FLOAT BINN_FLOAT32 -#define BINN_SINGLE BINN_FLOAT32 -#define BINN_DOUBLE BINN_FLOAT64 - -#define BINN_CURRENCY 0x83 // (QWORD) - -#define BINN_BLOB 0xC0 // (BLOB) Raw Blob - - -// virtual types: - -#define BINN_BOOL 0x80061 // (DWORD) The value may be 0 or 1 - -#ifdef BINN_EXTENDED -//#define BINN_SINGLE 0x800A1 // (STRING) Can be restored to float32 -//#define BINN_DOUBLE 0x800A2 // (STRING) May be restored to float64 -#endif - -//#define BINN_BINN 0x800E1 // (CONTAINER) -//#define BINN_BINN_BUFFER 0x800C1 // (BLOB) user binn. it's not open by the parser - - -// extended content types: - -// strings: - -#define BINN_HTML 0xB001 -#define BINN_XML 0xB002 -#define BINN_JSON 0xB003 -#define BINN_JAVASCRIPT 0xB004 -#define BINN_CSS 0xB005 - -// blobs: - -#define BINN_JPEG 0xD001 -#define BINN_GIF 0xD002 -#define BINN_PNG 0xD003 -#define BINN_BMP 0xD004 - - - -//-- - -// type families -#define BINN_FAMILY_NONE 0x00 -#define BINN_FAMILY_NULL 0xf1 -#define BINN_FAMILY_INT 0xf2 -#define BINN_FAMILY_FLOAT 0xf3 -#define BINN_FAMILY_STRING 0xf4 -#define BINN_FAMILY_BLOB 0xf5 -#define BINN_FAMILY_BOOL 0xf6 -#define BINN_FAMILY_BINN 0xf7 - -// integer types related to signal -#define BINN_SIGNED_INT 11 -#define BINN_UNSIGNED_INT 22 - -//++ - - -typedef void (*binn_mem_free)(void*); -#define BINN_STATIC ((binn_mem_free)0) -#define BINN_TRANSIENT ((binn_mem_free)-1) - - -// --- BINN STRUCTURE -------------------------------------------------------------- - - -struct binn_struct { - int header; // this struct header holds the magic number (BINN_MAGIC) that identifies this memory block as a binn structure - BOOL allocated; // the struct can be allocated using malloc_fn() or can be on the stack - BOOL writable; // did it was create for writing? it can use the pbuf if not unified with ptr - BOOL dirty; // the container header is not written to the buffer - // - void *pbuf; // use *ptr below? - BOOL pre_allocated; - int alloc_size; - int used_size; - // - int type; - void *ptr; - int size; - int count; - // - binn_mem_free freefn; // used only when type == BINN_STRING or BINN_BLOB - // - union { - signed char vint8; - signed short vint16; - signed int vint32; - int64 vint64; - unsigned char vuint8; - unsigned short vuint16; - unsigned int vuint32; - uint64 vuint64; - // - signed char vchar; - unsigned char vuchar; - signed short vshort; - unsigned short vushort; - signed int vint; - unsigned int vuint; - // - float vfloat; - double vdouble; - // - BOOL vbool; - }; - // - BOOL disable_int_compression; -}; - -typedef struct binn_struct binn; - - - -// --- GENERAL FUNCTIONS ---------------------------------------------------------- - - -void APIENTRY binn_set_alloc_functions(void* (*new_malloc)(size_t), void* (*new_realloc)(void*,size_t), void (*new_free)(void*)); - -int APIENTRY binn_create_type(int storage_type, int data_type_index); -BOOL APIENTRY binn_get_type_info(int long_type, int *pstorage_type, int *pextra_type); - -int APIENTRY binn_get_write_storage(int type); -int APIENTRY binn_get_read_storage(int type); - -BOOL APIENTRY binn_is_container(binn *item); - - -// --- WRITE FUNCTIONS ------------------------------------------------------------ - -// create a new binn allocating memory for the structure -binn * APIENTRY binn_new(int type, int size, void *buffer); -binn * APIENTRY binn_list(); -binn * APIENTRY binn_map(); -binn * APIENTRY binn_object(); - -// create a new binn storing the structure on the stack -BOOL APIENTRY binn_create(binn *item, int type, int size, void *buffer); -BOOL APIENTRY binn_create_list(binn *list); -BOOL APIENTRY binn_create_map(binn *map); -BOOL APIENTRY binn_create_object(binn *object); - - -BOOL APIENTRY binn_list_add_new(binn *list, binn *value); -BOOL APIENTRY binn_map_set_new(binn *map, int id, binn *value); -BOOL APIENTRY binn_object_set_new(binn *obj, char *key, binn *value); - - -// extended interface - -BOOL APIENTRY binn_list_add(binn *list, int type, void *pvalue, int size); -BOOL APIENTRY binn_map_set(binn *map, int id, int type, void *pvalue, int size); -BOOL APIENTRY binn_object_set(binn *obj, char *key, int type, void *pvalue, int size); - - -// release memory - -void APIENTRY binn_free(binn *item); -void * APIENTRY binn_release(binn *item); // free the binn structure but keeps the binn buffer allocated, returning a pointer to it. use the free function to release the buffer later - - -// --- CREATING VALUES --------------------------------------------------- - -binn * APIENTRY binn_value(int type, void *pvalue, int size, binn_mem_free freefn); - -ALWAYS_INLINE binn * binn_int8(signed char value) { - return binn_value(BINN_INT8, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_int16(short value) { - return binn_value(BINN_INT16, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_int32(int value) { - return binn_value(BINN_INT32, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_int64(int64 value) { - return binn_value(BINN_INT64, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_uint8(unsigned char value) { - return binn_value(BINN_UINT8, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_uint16(unsigned short value) { - return binn_value(BINN_UINT16, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_uint32(unsigned int value) { - return binn_value(BINN_UINT32, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_uint64(uint64 value) { - return binn_value(BINN_UINT64, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_float(float value) { - return binn_value(BINN_FLOAT, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_double(double value) { - return binn_value(BINN_DOUBLE, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_bool(BOOL value) { - return binn_value(BINN_BOOL, &value, 0, NULL); -} -ALWAYS_INLINE binn * binn_null() { - return binn_value(BINN_NULL, NULL, 0, NULL); -} -ALWAYS_INLINE binn * binn_string(char *str, binn_mem_free freefn) { - return binn_value(BINN_STRING, str, 0, freefn); -} -ALWAYS_INLINE binn * binn_blob(void *ptr, int size, binn_mem_free freefn) { - return binn_value(BINN_BLOB, ptr, size, freefn); -} - - -// --- READ FUNCTIONS ------------------------------------------------------------- - -// these functions accept pointer to the binn structure and pointer to the binn buffer -void * APIENTRY binn_ptr(void *ptr); -int APIENTRY binn_size(void *ptr); -int APIENTRY binn_type(void *ptr); -int APIENTRY binn_count(void *ptr); - -BOOL APIENTRY binn_is_valid(void *ptr, int *ptype, int *pcount, int *psize); -/* the function returns the values (type, count and size) and they don't need to be - initialized. these values are read from the buffer. example: - - int type, count, size; - result = binn_is_valid(ptr, &type, &count, &size); -*/ -BOOL APIENTRY binn_is_valid_ex(void *ptr, int *ptype, int *pcount, int *psize); -/* if some value is informed (type, count or size) then the function will check if - the value returned from the serialized data matches the informed value. otherwise - the values must be initialized to zero. example: - - int type=0, count=0, size = known_size; - result = binn_is_valid_ex(ptr, &type, &count, &size); -*/ - -BOOL APIENTRY binn_is_struct(void *ptr); - - -// Loading a binn buffer into a binn value - this is optional - -BOOL APIENTRY binn_load(void *data, binn *item); // on stack -binn * APIENTRY binn_open(void *data); // allocated - - -// easiest interface to use, but don't check if the value is there - -signed char APIENTRY binn_list_int8(void *list, int pos); -short APIENTRY binn_list_int16(void *list, int pos); -int APIENTRY binn_list_int32(void *list, int pos); -int64 APIENTRY binn_list_int64(void *list, int pos); -unsigned char APIENTRY binn_list_uint8(void *list, int pos); -unsigned short APIENTRY binn_list_uint16(void *list, int pos); -unsigned int APIENTRY binn_list_uint32(void *list, int pos); -uint64 APIENTRY binn_list_uint64(void *list, int pos); -float APIENTRY binn_list_float(void *list, int pos); -double APIENTRY binn_list_double(void *list, int pos); -BOOL APIENTRY binn_list_bool(void *list, int pos); -BOOL APIENTRY binn_list_null(void *list, int pos); -char * APIENTRY binn_list_str(void *list, int pos); -void * APIENTRY binn_list_blob(void *list, int pos, int *psize); -void * APIENTRY binn_list_list(void *list, int pos); -void * APIENTRY binn_list_map(void *list, int pos); -void * APIENTRY binn_list_object(void *list, int pos); - -signed char APIENTRY binn_map_int8(void *map, int id); -short APIENTRY binn_map_int16(void *map, int id); -int APIENTRY binn_map_int32(void *map, int id); -int64 APIENTRY binn_map_int64(void *map, int id); -unsigned char APIENTRY binn_map_uint8(void *map, int id); -unsigned short APIENTRY binn_map_uint16(void *map, int id); -unsigned int APIENTRY binn_map_uint32(void *map, int id); -uint64 APIENTRY binn_map_uint64(void *map, int id); -float APIENTRY binn_map_float(void *map, int id); -double APIENTRY binn_map_double(void *map, int id); -BOOL APIENTRY binn_map_bool(void *map, int id); -BOOL APIENTRY binn_map_null(void *map, int id); -char * APIENTRY binn_map_str(void *map, int id); -void * APIENTRY binn_map_blob(void *map, int id, int *psize); -void * APIENTRY binn_map_list(void *map, int id); -void * APIENTRY binn_map_map(void *map, int id); -void * APIENTRY binn_map_object(void *map, int id); - -signed char APIENTRY binn_object_int8(void *obj, char *key); -short APIENTRY binn_object_int16(void *obj, char *key); -int APIENTRY binn_object_int32(void *obj, char *key); -int64 APIENTRY binn_object_int64(void *obj, char *key); -unsigned char APIENTRY binn_object_uint8(void *obj, char *key); -unsigned short APIENTRY binn_object_uint16(void *obj, char *key); -unsigned int APIENTRY binn_object_uint32(void *obj, char *key); -uint64 APIENTRY binn_object_uint64(void *obj, char *key); -float APIENTRY binn_object_float(void *obj, char *key); -double APIENTRY binn_object_double(void *obj, char *key); -BOOL APIENTRY binn_object_bool(void *obj, char *key); -BOOL APIENTRY binn_object_null(void *obj, char *key); -char * APIENTRY binn_object_str(void *obj, char *key); -void * APIENTRY binn_object_blob(void *obj, char *key, int *psize); -void * APIENTRY binn_object_list(void *obj, char *key); -void * APIENTRY binn_object_map(void *obj, char *key); -void * APIENTRY binn_object_object(void *obj, char *key); - - -// return a pointer to an allocated binn structure - must be released with the free() function or equivalent set in binn_set_alloc_functions() -binn * APIENTRY binn_list_value(void *list, int pos); -binn * APIENTRY binn_map_value(void *map, int id); -binn * APIENTRY binn_object_value(void *obj, char *key); - -// read the value to a binn structure on the stack -BOOL APIENTRY binn_list_get_value(void* list, int pos, binn *value); -BOOL APIENTRY binn_map_get_value(void* map, int id, binn *value); -BOOL APIENTRY binn_object_get_value(void *obj, char *key, binn *value); - -// single interface - these functions check the data type -BOOL APIENTRY binn_list_get(void *list, int pos, int type, void *pvalue, int *psize); -BOOL APIENTRY binn_map_get(void *map, int id, int type, void *pvalue, int *psize); -BOOL APIENTRY binn_object_get(void *obj, char *key, int type, void *pvalue, int *psize); - -// these 3 functions return a pointer to the value and the data type -// they are thread-safe on big-endian devices -// on little-endian devices they are thread-safe only to return pointers to list, map, object, blob and strings -// the returned pointer to 16, 32 and 64 bits values must be used only by single-threaded applications -void * APIENTRY binn_list_read(void *list, int pos, int *ptype, int *psize); -void * APIENTRY binn_map_read(void *map, int id, int *ptype, int *psize); -void * APIENTRY binn_object_read(void *obj, char *key, int *ptype, int *psize); - - -// READ PAIR FUNCTIONS - -// these functions use base 1 in the 'pos' argument - -// on stack -BOOL APIENTRY binn_map_get_pair(void *map, int pos, int *pid, binn *value); -BOOL APIENTRY binn_object_get_pair(void *obj, int pos, char *pkey, binn *value); // must free the memory returned in the pkey - -// allocated -binn * APIENTRY binn_map_pair(void *map, int pos, int *pid); -binn * APIENTRY binn_object_pair(void *obj, int pos, char *pkey); // must free the memory returned in the pkey - -// these 2 functions return a pointer to the value and the data type -// they are thread-safe on big-endian devices -// on little-endian devices they are thread-safe only to return pointers to list, map, object, blob and strings -// the returned pointer to 16, 32 and 64 bits values must be used only by single-threaded applications -void * APIENTRY binn_map_read_pair(void *ptr, int pos, int *pid, int *ptype, int *psize); -void * APIENTRY binn_object_read_pair(void *ptr, int pos, char *pkey, int *ptype, int *psize); - - -// SEQUENTIAL READ FUNCTIONS - -typedef struct binn_iter_struct { - unsigned char *pnext; - unsigned char *plimit; - int type; - int count; - int current; -} binn_iter; - -BOOL APIENTRY binn_iter_init(binn_iter *iter, void *pbuf, int type); - -// allocated -binn * APIENTRY binn_list_next_value(binn_iter *iter); -binn * APIENTRY binn_map_next_value(binn_iter *iter, int *pid); -binn * APIENTRY binn_object_next_value(binn_iter *iter, char *pkey); // the key must be declared as: char key[256]; - -// on stack -BOOL APIENTRY binn_list_next(binn_iter *iter, binn *value); -BOOL APIENTRY binn_map_next(binn_iter *iter, int *pid, binn *value); -BOOL APIENTRY binn_object_next(binn_iter *iter, char *pkey, binn *value); // the key must be declared as: char key[256]; - -// these 3 functions return a pointer to the value and the data type -// they are thread-safe on big-endian devices -// on little-endian devices they are thread-safe only to return pointers to list, map, object, blob and strings -// the returned pointer to 16, 32 and 64 bits values must be used only by single-threaded applications -void * APIENTRY binn_list_read_next(binn_iter *iter, int *ptype, int *psize); -void * APIENTRY binn_map_read_next(binn_iter *iter, int *pid, int *ptype, int *psize); -void * APIENTRY binn_object_read_next(binn_iter *iter, char *pkey, int *ptype, int *psize); // the key must be declared as: char key[256]; - - -// --- MACROS ------------------------------------------------------------ - - -#define binn_is_writable(item) (item)->writable; - - -// set values on stack allocated binn structures - -#define binn_set_null(item) do { (item)->type = BINN_NULL; } while (0) - -#define binn_set_bool(item,value) do { (item)->type = BINN_BOOL; (item)->vbool = value; (item)->ptr = &((item)->vbool); } while (0) - -#define binn_set_int(item,value) do { (item)->type = BINN_INT32; (item)->vint32 = value; (item)->ptr = &((item)->vint32); } while (0) -#define binn_set_int64(item,value) do { (item)->type = BINN_INT64; (item)->vint64 = value; (item)->ptr = &((item)->vint64); } while (0) - -#define binn_set_uint(item,value) do { (item)->type = BINN_UINT32; (item)->vuint32 = value; (item)->ptr = &((item)->vuint32); } while (0) -#define binn_set_uint64(item,value) do { (item)->type = BINN_UINT64; (item)->vuint64 = value; (item)->ptr = &((item)->vuint64); } while (0) - -#define binn_set_float(item,value) do { (item)->type = BINN_FLOAT; (item)->vfloat = value; (item)->ptr = &((item)->vfloat); } while (0) -#define binn_set_double(item,value) do { (item)->type = BINN_DOUBLE; (item)->vdouble = value; (item)->ptr = &((item)->vdouble); } while (0) - -//#define binn_set_string(item,str,pfree) do { (item)->type = BINN_STRING; (item)->ptr = str; (item)->freefn = pfree; } while (0) -//#define binn_set_blob(item,ptr,size,pfree) do { (item)->type = BINN_BLOB; (item)->ptr = ptr; (item)->freefn = pfree; (item)->size = size; } while (0) -BOOL APIENTRY binn_set_string(binn *item, char *str, binn_mem_free pfree); -BOOL APIENTRY binn_set_blob(binn *item, void *ptr, int size, binn_mem_free pfree); - - -//#define binn_double(value) { (item)->type = BINN_DOUBLE; (item)->vdouble = value; (item)->ptr = &((item)->vdouble) } - - - -// FOREACH MACROS -// must use these declarations in the function that will use them: -// binn_iter iter; -// char key[256]; // only for the object -// int id; // only for the map -// binn value; - -#define binn_object_foreach(object, key, value) \ - binn_iter_init(&iter, object, BINN_OBJECT); \ - while (binn_object_next(&iter, key, &value)) - -#define binn_map_foreach(map, id, value) \ - binn_iter_init(&iter, map, BINN_MAP); \ - while (binn_map_next(&iter, &id, &value)) - -#define binn_list_foreach(list, value) \ - binn_iter_init(&iter, list, BINN_LIST); \ - while (binn_list_next(&iter, &value)) - - - -/*************************************************************************************/ -/*** SET FUNCTIONS *******************************************************************/ -/*************************************************************************************/ - -ALWAYS_INLINE BOOL binn_list_add_int8(binn *list, signed char value) { - return binn_list_add(list, BINN_INT8, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_int16(binn *list, short value) { - return binn_list_add(list, BINN_INT16, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_int32(binn *list, int value) { - return binn_list_add(list, BINN_INT32, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_int64(binn *list, int64 value) { - return binn_list_add(list, BINN_INT64, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_uint8(binn *list, unsigned char value) { - return binn_list_add(list, BINN_UINT8, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_uint16(binn *list, unsigned short value) { - return binn_list_add(list, BINN_UINT16, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_uint32(binn *list, unsigned int value) { - return binn_list_add(list, BINN_UINT32, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_uint64(binn *list, uint64 value) { - return binn_list_add(list, BINN_UINT64, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_float(binn *list, float value) { - return binn_list_add(list, BINN_FLOAT32, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_double(binn *list, double value) { - return binn_list_add(list, BINN_FLOAT64, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_bool(binn *list, BOOL value) { - return binn_list_add(list, BINN_BOOL, &value, 0); -} -ALWAYS_INLINE BOOL binn_list_add_null(binn *list) { - return binn_list_add(list, BINN_NULL, NULL, 0); -} -ALWAYS_INLINE BOOL binn_list_add_str(binn *list, char *str) { - return binn_list_add(list, BINN_STRING, str, 0); -} -ALWAYS_INLINE BOOL binn_list_add_blob(binn *list, void *ptr, int size) { - return binn_list_add(list, BINN_BLOB, ptr, size); -} -ALWAYS_INLINE BOOL binn_list_add_list(binn *list, void *list2) { - return binn_list_add(list, BINN_LIST, binn_ptr(list2), binn_size(list2)); -} -ALWAYS_INLINE BOOL binn_list_add_map(binn *list, void *map) { - return binn_list_add(list, BINN_MAP, binn_ptr(map), binn_size(map)); -} -ALWAYS_INLINE BOOL binn_list_add_object(binn *list, void *obj) { - return binn_list_add(list, BINN_OBJECT, binn_ptr(obj), binn_size(obj)); -} -ALWAYS_INLINE BOOL binn_list_add_value(binn *list, binn *value) { - return binn_list_add(list, value->type, binn_ptr(value), binn_size(value)); -} - -/*************************************************************************************/ - -ALWAYS_INLINE BOOL binn_map_set_int8(binn *map, int id, signed char value) { - return binn_map_set(map, id, BINN_INT8, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_int16(binn *map, int id, short value) { - return binn_map_set(map, id, BINN_INT16, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_int32(binn *map, int id, int value) { - return binn_map_set(map, id, BINN_INT32, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_int64(binn *map, int id, int64 value) { - return binn_map_set(map, id, BINN_INT64, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_uint8(binn *map, int id, unsigned char value) { - return binn_map_set(map, id, BINN_UINT8, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_uint16(binn *map, int id, unsigned short value) { - return binn_map_set(map, id, BINN_UINT16, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_uint32(binn *map, int id, unsigned int value) { - return binn_map_set(map, id, BINN_UINT32, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_uint64(binn *map, int id, uint64 value) { - return binn_map_set(map, id, BINN_UINT64, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_float(binn *map, int id, float value) { - return binn_map_set(map, id, BINN_FLOAT32, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_double(binn *map, int id, double value) { - return binn_map_set(map, id, BINN_FLOAT64, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_bool(binn *map, int id, BOOL value) { - return binn_map_set(map, id, BINN_BOOL, &value, 0); -} -ALWAYS_INLINE BOOL binn_map_set_null(binn *map, int id) { - return binn_map_set(map, id, BINN_NULL, NULL, 0); -} -ALWAYS_INLINE BOOL binn_map_set_str(binn *map, int id, char *str) { - return binn_map_set(map, id, BINN_STRING, str, 0); -} -ALWAYS_INLINE BOOL binn_map_set_blob(binn *map, int id, void *ptr, int size) { - return binn_map_set(map, id, BINN_BLOB, ptr, size); -} -ALWAYS_INLINE BOOL binn_map_set_list(binn *map, int id, void *list) { - return binn_map_set(map, id, BINN_LIST, binn_ptr(list), binn_size(list)); -} -ALWAYS_INLINE BOOL binn_map_set_map(binn *map, int id, void *map2) { - return binn_map_set(map, id, BINN_MAP, binn_ptr(map2), binn_size(map2)); -} -ALWAYS_INLINE BOOL binn_map_set_object(binn *map, int id, void *obj) { - return binn_map_set(map, id, BINN_OBJECT, binn_ptr(obj), binn_size(obj)); -} -ALWAYS_INLINE BOOL binn_map_set_value(binn *map, int id, binn *value) { - return binn_map_set(map, id, value->type, binn_ptr(value), binn_size(value)); -} - -/*************************************************************************************/ - -ALWAYS_INLINE BOOL binn_object_set_int8(binn *obj, char *key, signed char value) { - return binn_object_set(obj, key, BINN_INT8, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_int16(binn *obj, char *key, short value) { - return binn_object_set(obj, key, BINN_INT16, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_int32(binn *obj, char *key, int value) { - return binn_object_set(obj, key, BINN_INT32, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_int64(binn *obj, char *key, int64 value) { - return binn_object_set(obj, key, BINN_INT64, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_uint8(binn *obj, char *key, unsigned char value) { - return binn_object_set(obj, key, BINN_UINT8, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_uint16(binn *obj, char *key, unsigned short value) { - return binn_object_set(obj, key, BINN_UINT16, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_uint32(binn *obj, char *key, unsigned int value) { - return binn_object_set(obj, key, BINN_UINT32, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_uint64(binn *obj, char *key, uint64 value) { - return binn_object_set(obj, key, BINN_UINT64, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_float(binn *obj, char *key, float value) { - return binn_object_set(obj, key, BINN_FLOAT32, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_double(binn *obj, char *key, double value) { - return binn_object_set(obj, key, BINN_FLOAT64, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_bool(binn *obj, char *key, BOOL value) { - return binn_object_set(obj, key, BINN_BOOL, &value, 0); -} -ALWAYS_INLINE BOOL binn_object_set_null(binn *obj, char *key) { - return binn_object_set(obj, key, BINN_NULL, NULL, 0); -} -ALWAYS_INLINE BOOL binn_object_set_str(binn *obj, char *key, char *str) { - return binn_object_set(obj, key, BINN_STRING, str, 0); -} -ALWAYS_INLINE BOOL binn_object_set_blob(binn *obj, char *key, void *ptr, int size) { - return binn_object_set(obj, key, BINN_BLOB, ptr, size); -} -ALWAYS_INLINE BOOL binn_object_set_list(binn *obj, char *key, void *list) { - return binn_object_set(obj, key, BINN_LIST, binn_ptr(list), binn_size(list)); -} -ALWAYS_INLINE BOOL binn_object_set_map(binn *obj, char *key, void *map) { - return binn_object_set(obj, key, BINN_MAP, binn_ptr(map), binn_size(map)); -} -ALWAYS_INLINE BOOL binn_object_set_object(binn *obj, char *key, void *obj2) { - return binn_object_set(obj, key, BINN_OBJECT, binn_ptr(obj2), binn_size(obj2)); -} -ALWAYS_INLINE BOOL binn_object_set_value(binn *obj, char *key, binn *value) { - return binn_object_set(obj, key, value->type, binn_ptr(value), binn_size(value)); -} - -/*************************************************************************************/ -/*** GET FUNCTIONS *******************************************************************/ -/*************************************************************************************/ - -ALWAYS_INLINE BOOL binn_list_get_int8(void *list, int pos, signed char *pvalue) { - return binn_list_get(list, pos, BINN_INT8, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_int16(void *list, int pos, short *pvalue) { - return binn_list_get(list, pos, BINN_INT16, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_int32(void *list, int pos, int *pvalue) { - return binn_list_get(list, pos, BINN_INT32, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_int64(void *list, int pos, int64 *pvalue) { - return binn_list_get(list, pos, BINN_INT64, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_uint8(void *list, int pos, unsigned char *pvalue) { - return binn_list_get(list, pos, BINN_UINT8, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_uint16(void *list, int pos, unsigned short *pvalue) { - return binn_list_get(list, pos, BINN_UINT16, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_uint32(void *list, int pos, unsigned int *pvalue) { - return binn_list_get(list, pos, BINN_UINT32, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_uint64(void *list, int pos, uint64 *pvalue) { - return binn_list_get(list, pos, BINN_UINT64, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_float(void *list, int pos, float *pvalue) { - return binn_list_get(list, pos, BINN_FLOAT32, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_double(void *list, int pos, double *pvalue) { - return binn_list_get(list, pos, BINN_FLOAT64, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_bool(void *list, int pos, BOOL *pvalue) { - return binn_list_get(list, pos, BINN_BOOL, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_str(void *list, int pos, char **pvalue) { - return binn_list_get(list, pos, BINN_STRING, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_blob(void *list, int pos, void **pvalue, int *psize) { - return binn_list_get(list, pos, BINN_BLOB, pvalue, psize); -} -ALWAYS_INLINE BOOL binn_list_get_list(void *list, int pos, void **pvalue) { - return binn_list_get(list, pos, BINN_LIST, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_map(void *list, int pos, void **pvalue) { - return binn_list_get(list, pos, BINN_MAP, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_list_get_object(void *list, int pos, void **pvalue) { - return binn_list_get(list, pos, BINN_OBJECT, pvalue, NULL); -} - -/***************************************************************************/ - -ALWAYS_INLINE BOOL binn_map_get_int8(void *map, int id, signed char *pvalue) { - return binn_map_get(map, id, BINN_INT8, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_int16(void *map, int id, short *pvalue) { - return binn_map_get(map, id, BINN_INT16, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_int32(void *map, int id, int *pvalue) { - return binn_map_get(map, id, BINN_INT32, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_int64(void *map, int id, int64 *pvalue) { - return binn_map_get(map, id, BINN_INT64, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_uint8(void *map, int id, unsigned char *pvalue) { - return binn_map_get(map, id, BINN_UINT8, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_uint16(void *map, int id, unsigned short *pvalue) { - return binn_map_get(map, id, BINN_UINT16, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_uint32(void *map, int id, unsigned int *pvalue) { - return binn_map_get(map, id, BINN_UINT32, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_uint64(void *map, int id, uint64 *pvalue) { - return binn_map_get(map, id, BINN_UINT64, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_float(void *map, int id, float *pvalue) { - return binn_map_get(map, id, BINN_FLOAT32, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_double(void *map, int id, double *pvalue) { - return binn_map_get(map, id, BINN_FLOAT64, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_bool(void *map, int id, BOOL *pvalue) { - return binn_map_get(map, id, BINN_BOOL, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_str(void *map, int id, char **pvalue) { - return binn_map_get(map, id, BINN_STRING, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_blob(void *map, int id, void **pvalue, int *psize) { - return binn_map_get(map, id, BINN_BLOB, pvalue, psize); -} -ALWAYS_INLINE BOOL binn_map_get_list(void *map, int id, void **pvalue) { - return binn_map_get(map, id, BINN_LIST, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_map(void *map, int id, void **pvalue) { - return binn_map_get(map, id, BINN_MAP, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_map_get_object(void *map, int id, void **pvalue) { - return binn_map_get(map, id, BINN_OBJECT, pvalue, NULL); -} - -/***************************************************************************/ - -// usage: -// if (binn_object_get_int32(obj, "key", &value) == FALSE) xxx; - -ALWAYS_INLINE BOOL binn_object_get_int8(void *obj, char *key, signed char *pvalue) { - return binn_object_get(obj, key, BINN_INT8, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_int16(void *obj, char *key, short *pvalue) { - return binn_object_get(obj, key, BINN_INT16, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_int32(void *obj, char *key, int *pvalue) { - return binn_object_get(obj, key, BINN_INT32, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_int64(void *obj, char *key, int64 *pvalue) { - return binn_object_get(obj, key, BINN_INT64, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_uint8(void *obj, char *key, unsigned char *pvalue) { - return binn_object_get(obj, key, BINN_UINT8, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_uint16(void *obj, char *key, unsigned short *pvalue) { - return binn_object_get(obj, key, BINN_UINT16, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_uint32(void *obj, char *key, unsigned int *pvalue) { - return binn_object_get(obj, key, BINN_UINT32, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_uint64(void *obj, char *key, uint64 *pvalue) { - return binn_object_get(obj, key, BINN_UINT64, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_float(void *obj, char *key, float *pvalue) { - return binn_object_get(obj, key, BINN_FLOAT32, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_double(void *obj, char *key, double *pvalue) { - return binn_object_get(obj, key, BINN_FLOAT64, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_bool(void *obj, char *key, BOOL *pvalue) { - return binn_object_get(obj, key, BINN_BOOL, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_str(void *obj, char *key, char **pvalue) { - return binn_object_get(obj, key, BINN_STRING, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_blob(void *obj, char *key, void **pvalue, int *psize) { - return binn_object_get(obj, key, BINN_BLOB, pvalue, psize); -} -ALWAYS_INLINE BOOL binn_object_get_list(void *obj, char *key, void **pvalue) { - return binn_object_get(obj, key, BINN_LIST, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_map(void *obj, char *key, void **pvalue) { - return binn_object_get(obj, key, BINN_MAP, pvalue, NULL); -} -ALWAYS_INLINE BOOL binn_object_get_object(void *obj, char *key, void **pvalue) { - return binn_object_get(obj, key, BINN_OBJECT, pvalue, NULL); -} - -/***************************************************************************/ - -BOOL APIENTRY binn_get_int32(binn *value, int *pint); -BOOL APIENTRY binn_get_int64(binn *value, int64 *pint); -BOOL APIENTRY binn_get_double(binn *value, double *pfloat); -BOOL APIENTRY binn_get_bool(binn *value, BOOL *pbool); -char * APIENTRY binn_get_str(binn *value); - -// boolean string values: -// 1, true, yes, on -// 0, false, no, off - -// boolean number values: -// !=0 [true] -// ==0 [false] - - -#ifdef __cplusplus -} -#endif - -#endif //BINN_H |