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Diffstat (limited to 'include')
-rw-r--r-- | include/lib/binn.h | 923 |
1 files changed, 923 insertions, 0 deletions
diff --git a/include/lib/binn.h b/include/lib/binn.h new file mode 100644 index 0000000..d8d1733 --- /dev/null +++ b/include/lib/binn.h @@ -0,0 +1,923 @@ + +// TO ENABLE INLINE FUNCTIONS: +// ON MSVC: enable the 'Inline Function Expansion' (/Ob2) compiler option, and maybe the +// 'Whole Program Optimitazion' (/GL), that requires the +// 'Link Time Code Generation' (/LTCG) linker option to be enabled too + +#ifndef BINN_H +#define BINN_H + +#ifdef __cplusplus +extern "C" { +#endif + + +#ifndef NULL +#ifdef __cplusplus +#define NULL 0 +#else +#define NULL ((void *)0) +#endif +#endif + +#ifndef TRUE +#define TRUE 1 +#endif + +#ifndef FALSE +#define FALSE 0 +#endif + +#ifndef BOOL +typedef int BOOL; +#endif + +#ifndef APIENTRY + #ifdef _WIN32 + #define APIENTRY __stdcall + #else + //#define APIENTRY __attribute__((stdcall)) + #define APIENTRY + #endif +#endif + +#ifndef BINN_PRIVATE + #ifdef DEBUG + #define BINN_PRIVATE + #else + #define BINN_PRIVATE static + #endif +#endif + +#ifdef _MSC_VER + #define INLINE __inline + #define ALWAYS_INLINE __forceinline +#else + // you can change to 'extern inline' if using the gcc option -flto + #define INLINE static inline + #define ALWAYS_INLINE static inline __attribute__((always_inline)) +#endif + +#ifndef int64 +#if defined(_MSC_VER) || defined(__BORLANDC__) + typedef __int64 int64; + typedef unsigned __int64 uint64; +#else + typedef long long int int64; + typedef unsigned long long int uint64; +#endif +#endif + +#ifdef _WIN32 +#define INT64_FORMAT "I64i" +#define UINT64_FORMAT "I64u" +#define INT64_HEX_FORMAT "I64x" +#else +#define INT64_FORMAT "lli" +#define UINT64_FORMAT "llu" +#define INT64_HEX_FORMAT "llx" +#endif + + +// BINN CONSTANTS ---------------------------------------- + +#define INVALID_BINN 0 + +// Storage Data Types ------------------------------------ + +#define BINN_STORAGE_NOBYTES 0x00 +#define BINN_STORAGE_BYTE 0x20 // 8 bits +#define BINN_STORAGE_WORD 0x40 // 16 bits -- the endianess (byte order) is automatically corrected +#define BINN_STORAGE_DWORD 0x60 // 32 bits -- the endianess (byte order) is automatically corrected +#define BINN_STORAGE_QWORD 0x80 // 64 bits -- the endianess (byte order) is automatically corrected +#define BINN_STORAGE_STRING 0xA0 // Are stored with null termination +#define BINN_STORAGE_BLOB 0xC0 +#define BINN_STORAGE_CONTAINER 0xE0 +#define BINN_STORAGE_VIRTUAL 0x80000 +//-- +#define BINN_STORAGE_MIN BINN_STORAGE_NOBYTES +#define BINN_STORAGE_MAX BINN_STORAGE_CONTAINER + +#define BINN_STORAGE_MASK 0xE0 +#define BINN_STORAGE_MASK16 0xE000 +#define BINN_STORAGE_HAS_MORE 0x10 +#define BINN_TYPE_MASK 0x0F +#define BINN_TYPE_MASK16 0x0FFF + +#define BINN_MAX_VALUE_MASK 0xFFFFF +//++ + +// Data Formats ------------------------------------------ + +#define BINN_LIST 0xE0 +#define BINN_MAP 0xE1 +#define BINN_OBJECT 0xE2 + +#define BINN_NULL 0x00 +#define BINN_TRUE 0x01 +#define BINN_FALSE 0x02 + +#define BINN_UINT8 0x20 // (BYTE) (unsigned byte) Is the default format for the BYTE type +#define BINN_INT8 0x21 // (BYTE) (signed byte, from -128 to +127. The 0x80 is the sign bit, so the range in hex is from 0x80 [-128] to 0x7F [127], being 0x00 = 0 and 0xFF = -1) +#define BINN_UINT16 0x40 // (WORD) (unsigned integer) Is the default format for the WORD type +#define BINN_INT16 0x41 // (WORD) (signed integer) +#define BINN_UINT32 0x60 // (DWORD) (unsigned integer) Is the default format for the DWORD type +#define BINN_INT32 0x61 // (DWORD) (signed integer) +#define BINN_UINT64 0x80 // (QWORD) (unsigned integer) Is the default format for the QWORD type +#define BINN_INT64 0x81 // (QWORD) (signed integer) + +#define BINN_SCHAR BINN_INT8 +#define BINN_UCHAR BINN_UINT8 + +#define BINN_STRING 0xA0 // (STRING) Raw String +#define BINN_DATETIME 0xA1 // (STRING) iso8601 format -- YYYY-MM-DD HH:MM:SS +#define BINN_DATE 0xA2 // (STRING) iso8601 format -- YYYY-MM-DD +#define BINN_TIME 0xA3 // (STRING) iso8601 format -- HH:MM:SS +#define BINN_DECIMAL 0xA4 // (STRING) High precision number - used for generic decimal values and for those ones that cannot be represented in the float64 format. +#define BINN_CURRENCYSTR 0xA5 // (STRING) With currency unit/symbol - check for some iso standard format +#define BINN_SINGLE_STR 0xA6 // (STRING) Can be restored to float32 +#define BINN_DOUBLE_STR 0xA7 // (STRING) May be restored to float64 + +#define BINN_FLOAT32 0x62 // (DWORD) +#define BINN_FLOAT64 0x82 // (QWORD) +#define BINN_FLOAT BINN_FLOAT32 +#define BINN_SINGLE BINN_FLOAT32 +#define BINN_DOUBLE BINN_FLOAT64 + +#define BINN_CURRENCY 0x83 // (QWORD) + +#define BINN_BLOB 0xC0 // (BLOB) Raw Blob + + +// virtual types: + +#define BINN_BOOL 0x80061 // (DWORD) The value may be 0 or 1 + +#ifdef BINN_EXTENDED +//#define BINN_SINGLE 0x800A1 // (STRING) Can be restored to float32 +//#define BINN_DOUBLE 0x800A2 // (STRING) May be restored to float64 +#endif + +//#define BINN_BINN 0x800E1 // (CONTAINER) +//#define BINN_BINN_BUFFER 0x800C1 // (BLOB) user binn. it's not open by the parser + + +// extended content types: + +// strings: + +#define BINN_HTML 0xB001 +#define BINN_XML 0xB002 +#define BINN_JSON 0xB003 +#define BINN_JAVASCRIPT 0xB004 +#define BINN_CSS 0xB005 + +// blobs: + +#define BINN_JPEG 0xD001 +#define BINN_GIF 0xD002 +#define BINN_PNG 0xD003 +#define BINN_BMP 0xD004 + + + +//-- + +// type families +#define BINN_FAMILY_NONE 0x00 +#define BINN_FAMILY_NULL 0xf1 +#define BINN_FAMILY_INT 0xf2 +#define BINN_FAMILY_FLOAT 0xf3 +#define BINN_FAMILY_STRING 0xf4 +#define BINN_FAMILY_BLOB 0xf5 +#define BINN_FAMILY_BOOL 0xf6 +#define BINN_FAMILY_BINN 0xf7 + +// integer types related to signal +#define BINN_SIGNED_INT 11 +#define BINN_UNSIGNED_INT 22 + +//++ + + +typedef void (*binn_mem_free)(void*); +#define BINN_STATIC ((binn_mem_free)0) +#define BINN_TRANSIENT ((binn_mem_free)-1) + + +// --- BINN STRUCTURE -------------------------------------------------------------- + + +struct binn_struct { + int header; // this struct header holds the magic number (BINN_MAGIC) that identifies this memory block as a binn structure + BOOL allocated; // the struct can be allocated using malloc_fn() or can be on the stack + BOOL writable; // did it was create for writing? it can use the pbuf if not unified with ptr + BOOL dirty; // the container header is not written to the buffer + // + void *pbuf; // use *ptr below? + BOOL pre_allocated; + int alloc_size; + int used_size; + // + int type; + void *ptr; + int size; + int count; + // + binn_mem_free freefn; // used only when type == BINN_STRING or BINN_BLOB + // + union { + signed char vint8; + signed short vint16; + signed int vint32; + int64 vint64; + unsigned char vuint8; + unsigned short vuint16; + unsigned int vuint32; + uint64 vuint64; + // + signed char vchar; + unsigned char vuchar; + signed short vshort; + unsigned short vushort; + signed int vint; + unsigned int vuint; + // + float vfloat; + double vdouble; + // + BOOL vbool; + }; + // + BOOL disable_int_compression; +}; + +typedef struct binn_struct binn; + + + +// --- GENERAL FUNCTIONS ---------------------------------------------------------- + + +void APIENTRY binn_set_alloc_functions(void* (*new_malloc)(size_t), void* (*new_realloc)(void*,size_t), void (*new_free)(void*)); + +int APIENTRY binn_create_type(int storage_type, int data_type_index); +BOOL APIENTRY binn_get_type_info(int long_type, int *pstorage_type, int *pextra_type); + +int APIENTRY binn_get_write_storage(int type); +int APIENTRY binn_get_read_storage(int type); + +BOOL APIENTRY binn_is_container(binn *item); + + +// --- WRITE FUNCTIONS ------------------------------------------------------------ + +// create a new binn allocating memory for the structure +binn * APIENTRY binn_new(int type, int size, void *buffer); +binn * APIENTRY binn_list(); +binn * APIENTRY binn_map(); +binn * APIENTRY binn_object(); + +// create a new binn storing the structure on the stack +BOOL APIENTRY binn_create(binn *item, int type, int size, void *buffer); +BOOL APIENTRY binn_create_list(binn *list); +BOOL APIENTRY binn_create_map(binn *map); +BOOL APIENTRY binn_create_object(binn *object); + + +BOOL APIENTRY binn_list_add_new(binn *list, binn *value); +BOOL APIENTRY binn_map_set_new(binn *map, int id, binn *value); +BOOL APIENTRY binn_object_set_new(binn *obj, char *key, binn *value); + + +// extended interface + +BOOL APIENTRY binn_list_add(binn *list, int type, void *pvalue, int size); +BOOL APIENTRY binn_map_set(binn *map, int id, int type, void *pvalue, int size); +BOOL APIENTRY binn_object_set(binn *obj, char *key, int type, void *pvalue, int size); + + +// release memory + +void APIENTRY binn_free(binn *item); +void * APIENTRY binn_release(binn *item); // free the binn structure but keeps the binn buffer allocated, returning a pointer to it. use the free function to release the buffer later + + +// --- CREATING VALUES --------------------------------------------------- + +binn * APIENTRY binn_value(int type, void *pvalue, int size, binn_mem_free freefn); + +ALWAYS_INLINE binn * binn_int8(signed char value) { + return binn_value(BINN_INT8, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_int16(short value) { + return binn_value(BINN_INT16, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_int32(int value) { + return binn_value(BINN_INT32, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_int64(int64 value) { + return binn_value(BINN_INT64, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_uint8(unsigned char value) { + return binn_value(BINN_UINT8, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_uint16(unsigned short value) { + return binn_value(BINN_UINT16, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_uint32(unsigned int value) { + return binn_value(BINN_UINT32, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_uint64(uint64 value) { + return binn_value(BINN_UINT64, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_float(float value) { + return binn_value(BINN_FLOAT, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_double(double value) { + return binn_value(BINN_DOUBLE, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_bool(BOOL value) { + return binn_value(BINN_BOOL, &value, 0, NULL); +} +ALWAYS_INLINE binn * binn_null() { + return binn_value(BINN_NULL, NULL, 0, NULL); +} +ALWAYS_INLINE binn * binn_string(char *str, binn_mem_free freefn) { + return binn_value(BINN_STRING, str, 0, freefn); +} +ALWAYS_INLINE binn * binn_blob(void *ptr, int size, binn_mem_free freefn) { + return binn_value(BINN_BLOB, ptr, size, freefn); +} + + +// --- READ FUNCTIONS ------------------------------------------------------------- + +// these functions accept pointer to the binn structure and pointer to the binn buffer +void * APIENTRY binn_ptr(void *ptr); +int APIENTRY binn_size(void *ptr); +int APIENTRY binn_type(void *ptr); +int APIENTRY binn_count(void *ptr); + +BOOL APIENTRY binn_is_valid(void *ptr, int *ptype, int *pcount, int *psize); +/* the function returns the values (type, count and size) and they don't need to be + initialized. these values are read from the buffer. example: + + int type, count, size; + result = binn_is_valid(ptr, &type, &count, &size); +*/ +BOOL APIENTRY binn_is_valid_ex(void *ptr, int *ptype, int *pcount, int *psize); +/* if some value is informed (type, count or size) then the function will check if + the value returned from the serialized data matches the informed value. otherwise + the values must be initialized to zero. example: + + int type=0, count=0, size = known_size; + result = binn_is_valid_ex(ptr, &type, &count, &size); +*/ + +BOOL APIENTRY binn_is_struct(void *ptr); + + +// Loading a binn buffer into a binn value - this is optional + +BOOL APIENTRY binn_load(void *data, binn *item); // on stack +binn * APIENTRY binn_open(void *data); // allocated + + +// easiest interface to use, but don't check if the value is there + +signed char APIENTRY binn_list_int8(void *list, int pos); +short APIENTRY binn_list_int16(void *list, int pos); +int APIENTRY binn_list_int32(void *list, int pos); +int64 APIENTRY binn_list_int64(void *list, int pos); +unsigned char APIENTRY binn_list_uint8(void *list, int pos); +unsigned short APIENTRY binn_list_uint16(void *list, int pos); +unsigned int APIENTRY binn_list_uint32(void *list, int pos); +uint64 APIENTRY binn_list_uint64(void *list, int pos); +float APIENTRY binn_list_float(void *list, int pos); +double APIENTRY binn_list_double(void *list, int pos); +BOOL APIENTRY binn_list_bool(void *list, int pos); +BOOL APIENTRY binn_list_null(void *list, int pos); +char * APIENTRY binn_list_str(void *list, int pos); +void * APIENTRY binn_list_blob(void *list, int pos, int *psize); +void * APIENTRY binn_list_list(void *list, int pos); +void * APIENTRY binn_list_map(void *list, int pos); +void * APIENTRY binn_list_object(void *list, int pos); + +signed char APIENTRY binn_map_int8(void *map, int id); +short APIENTRY binn_map_int16(void *map, int id); +int APIENTRY binn_map_int32(void *map, int id); +int64 APIENTRY binn_map_int64(void *map, int id); +unsigned char APIENTRY binn_map_uint8(void *map, int id); +unsigned short APIENTRY binn_map_uint16(void *map, int id); +unsigned int APIENTRY binn_map_uint32(void *map, int id); +uint64 APIENTRY binn_map_uint64(void *map, int id); +float APIENTRY binn_map_float(void *map, int id); +double APIENTRY binn_map_double(void *map, int id); +BOOL APIENTRY binn_map_bool(void *map, int id); +BOOL APIENTRY binn_map_null(void *map, int id); +char * APIENTRY binn_map_str(void *map, int id); +void * APIENTRY binn_map_blob(void *map, int id, int *psize); +void * APIENTRY binn_map_list(void *map, int id); +void * APIENTRY binn_map_map(void *map, int id); +void * APIENTRY binn_map_object(void *map, int id); + +signed char APIENTRY binn_object_int8(void *obj, char *key); +short APIENTRY binn_object_int16(void *obj, char *key); +int APIENTRY binn_object_int32(void *obj, char *key); +int64 APIENTRY binn_object_int64(void *obj, char *key); +unsigned char APIENTRY binn_object_uint8(void *obj, char *key); +unsigned short APIENTRY binn_object_uint16(void *obj, char *key); +unsigned int APIENTRY binn_object_uint32(void *obj, char *key); +uint64 APIENTRY binn_object_uint64(void *obj, char *key); +float APIENTRY binn_object_float(void *obj, char *key); +double APIENTRY binn_object_double(void *obj, char *key); +BOOL APIENTRY binn_object_bool(void *obj, char *key); +BOOL APIENTRY binn_object_null(void *obj, char *key); +char * APIENTRY binn_object_str(void *obj, char *key); +void * APIENTRY binn_object_blob(void *obj, char *key, int *psize); +void * APIENTRY binn_object_list(void *obj, char *key); +void * APIENTRY binn_object_map(void *obj, char *key); +void * APIENTRY binn_object_object(void *obj, char *key); + + +// return a pointer to an allocated binn structure - must be released with the free() function or equivalent set in binn_set_alloc_functions() +binn * APIENTRY binn_list_value(void *list, int pos); +binn * APIENTRY binn_map_value(void *map, int id); +binn * APIENTRY binn_object_value(void *obj, char *key); + +// read the value to a binn structure on the stack +BOOL APIENTRY binn_list_get_value(void* list, int pos, binn *value); +BOOL APIENTRY binn_map_get_value(void* map, int id, binn *value); +BOOL APIENTRY binn_object_get_value(void *obj, char *key, binn *value); + +// single interface - these functions check the data type +BOOL APIENTRY binn_list_get(void *list, int pos, int type, void *pvalue, int *psize); +BOOL APIENTRY binn_map_get(void *map, int id, int type, void *pvalue, int *psize); +BOOL APIENTRY binn_object_get(void *obj, char *key, int type, void *pvalue, int *psize); + +// these 3 functions return a pointer to the value and the data type +// they are thread-safe on big-endian devices +// on little-endian devices they are thread-safe only to return pointers to list, map, object, blob and strings +// the returned pointer to 16, 32 and 64 bits values must be used only by single-threaded applications +void * APIENTRY binn_list_read(void *list, int pos, int *ptype, int *psize); +void * APIENTRY binn_map_read(void *map, int id, int *ptype, int *psize); +void * APIENTRY binn_object_read(void *obj, char *key, int *ptype, int *psize); + + +// READ PAIR FUNCTIONS + +// these functions use base 1 in the 'pos' argument + +// on stack +BOOL APIENTRY binn_map_get_pair(void *map, int pos, int *pid, binn *value); +BOOL APIENTRY binn_object_get_pair(void *obj, int pos, char *pkey, binn *value); // must free the memory returned in the pkey + +// allocated +binn * APIENTRY binn_map_pair(void *map, int pos, int *pid); +binn * APIENTRY binn_object_pair(void *obj, int pos, char *pkey); // must free the memory returned in the pkey + +// these 2 functions return a pointer to the value and the data type +// they are thread-safe on big-endian devices +// on little-endian devices they are thread-safe only to return pointers to list, map, object, blob and strings +// the returned pointer to 16, 32 and 64 bits values must be used only by single-threaded applications +void * APIENTRY binn_map_read_pair(void *ptr, int pos, int *pid, int *ptype, int *psize); +void * APIENTRY binn_object_read_pair(void *ptr, int pos, char *pkey, int *ptype, int *psize); + + +// SEQUENTIAL READ FUNCTIONS + +typedef struct binn_iter_struct { + unsigned char *pnext; + unsigned char *plimit; + int type; + int count; + int current; +} binn_iter; + +BOOL APIENTRY binn_iter_init(binn_iter *iter, void *pbuf, int type); + +// allocated +binn * APIENTRY binn_list_next_value(binn_iter *iter); +binn * APIENTRY binn_map_next_value(binn_iter *iter, int *pid); +binn * APIENTRY binn_object_next_value(binn_iter *iter, char *pkey); // the key must be declared as: char key[256]; + +// on stack +BOOL APIENTRY binn_list_next(binn_iter *iter, binn *value); +BOOL APIENTRY binn_map_next(binn_iter *iter, int *pid, binn *value); +BOOL APIENTRY binn_object_next(binn_iter *iter, char *pkey, binn *value); // the key must be declared as: char key[256]; + +// these 3 functions return a pointer to the value and the data type +// they are thread-safe on big-endian devices +// on little-endian devices they are thread-safe only to return pointers to list, map, object, blob and strings +// the returned pointer to 16, 32 and 64 bits values must be used only by single-threaded applications +void * APIENTRY binn_list_read_next(binn_iter *iter, int *ptype, int *psize); +void * APIENTRY binn_map_read_next(binn_iter *iter, int *pid, int *ptype, int *psize); +void * APIENTRY binn_object_read_next(binn_iter *iter, char *pkey, int *ptype, int *psize); // the key must be declared as: char key[256]; + + +// --- MACROS ------------------------------------------------------------ + + +#define binn_is_writable(item) (item)->writable; + + +// set values on stack allocated binn structures + +#define binn_set_null(item) do { (item)->type = BINN_NULL; } while (0) + +#define binn_set_bool(item,value) do { (item)->type = BINN_BOOL; (item)->vbool = value; (item)->ptr = &((item)->vbool); } while (0) + +#define binn_set_int(item,value) do { (item)->type = BINN_INT32; (item)->vint32 = value; (item)->ptr = &((item)->vint32); } while (0) +#define binn_set_int64(item,value) do { (item)->type = BINN_INT64; (item)->vint64 = value; (item)->ptr = &((item)->vint64); } while (0) + +#define binn_set_uint(item,value) do { (item)->type = BINN_UINT32; (item)->vuint32 = value; (item)->ptr = &((item)->vuint32); } while (0) +#define binn_set_uint64(item,value) do { (item)->type = BINN_UINT64; (item)->vuint64 = value; (item)->ptr = &((item)->vuint64); } while (0) + +#define binn_set_float(item,value) do { (item)->type = BINN_FLOAT; (item)->vfloat = value; (item)->ptr = &((item)->vfloat); } while (0) +#define binn_set_double(item,value) do { (item)->type = BINN_DOUBLE; (item)->vdouble = value; (item)->ptr = &((item)->vdouble); } while (0) + +//#define binn_set_string(item,str,pfree) do { (item)->type = BINN_STRING; (item)->ptr = str; (item)->freefn = pfree; } while (0) +//#define binn_set_blob(item,ptr,size,pfree) do { (item)->type = BINN_BLOB; (item)->ptr = ptr; (item)->freefn = pfree; (item)->size = size; } while (0) +BOOL APIENTRY binn_set_string(binn *item, char *str, binn_mem_free pfree); +BOOL APIENTRY binn_set_blob(binn *item, void *ptr, int size, binn_mem_free pfree); + + +//#define binn_double(value) { (item)->type = BINN_DOUBLE; (item)->vdouble = value; (item)->ptr = &((item)->vdouble) } + + + +// FOREACH MACROS +// must use these declarations in the function that will use them: +// binn_iter iter; +// char key[256]; // only for the object +// int id; // only for the map +// binn value; + +#define binn_object_foreach(object, key, value) \ + binn_iter_init(&iter, object, BINN_OBJECT); \ + while (binn_object_next(&iter, key, &value)) + +#define binn_map_foreach(map, id, value) \ + binn_iter_init(&iter, map, BINN_MAP); \ + while (binn_map_next(&iter, &id, &value)) + +#define binn_list_foreach(list, value) \ + binn_iter_init(&iter, list, BINN_LIST); \ + while (binn_list_next(&iter, &value)) + + + +/*************************************************************************************/ +/*** SET FUNCTIONS *******************************************************************/ +/*************************************************************************************/ + +ALWAYS_INLINE BOOL binn_list_add_int8(binn *list, signed char value) { + return binn_list_add(list, BINN_INT8, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_int16(binn *list, short value) { + return binn_list_add(list, BINN_INT16, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_int32(binn *list, int value) { + return binn_list_add(list, BINN_INT32, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_int64(binn *list, int64 value) { + return binn_list_add(list, BINN_INT64, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_uint8(binn *list, unsigned char value) { + return binn_list_add(list, BINN_UINT8, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_uint16(binn *list, unsigned short value) { + return binn_list_add(list, BINN_UINT16, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_uint32(binn *list, unsigned int value) { + return binn_list_add(list, BINN_UINT32, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_uint64(binn *list, uint64 value) { + return binn_list_add(list, BINN_UINT64, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_float(binn *list, float value) { + return binn_list_add(list, BINN_FLOAT32, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_double(binn *list, double value) { + return binn_list_add(list, BINN_FLOAT64, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_bool(binn *list, BOOL value) { + return binn_list_add(list, BINN_BOOL, &value, 0); +} +ALWAYS_INLINE BOOL binn_list_add_null(binn *list) { + return binn_list_add(list, BINN_NULL, NULL, 0); +} +ALWAYS_INLINE BOOL binn_list_add_str(binn *list, char *str) { + return binn_list_add(list, BINN_STRING, str, 0); +} +ALWAYS_INLINE BOOL binn_list_add_blob(binn *list, void *ptr, int size) { + return binn_list_add(list, BINN_BLOB, ptr, size); +} +ALWAYS_INLINE BOOL binn_list_add_list(binn *list, void *list2) { + return binn_list_add(list, BINN_LIST, binn_ptr(list2), binn_size(list2)); +} +ALWAYS_INLINE BOOL binn_list_add_map(binn *list, void *map) { + return binn_list_add(list, BINN_MAP, binn_ptr(map), binn_size(map)); +} +ALWAYS_INLINE BOOL binn_list_add_object(binn *list, void *obj) { + return binn_list_add(list, BINN_OBJECT, binn_ptr(obj), binn_size(obj)); +} +ALWAYS_INLINE BOOL binn_list_add_value(binn *list, binn *value) { + return binn_list_add(list, value->type, binn_ptr(value), binn_size(value)); +} + +/*************************************************************************************/ + +ALWAYS_INLINE BOOL binn_map_set_int8(binn *map, int id, signed char value) { + return binn_map_set(map, id, BINN_INT8, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_int16(binn *map, int id, short value) { + return binn_map_set(map, id, BINN_INT16, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_int32(binn *map, int id, int value) { + return binn_map_set(map, id, BINN_INT32, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_int64(binn *map, int id, int64 value) { + return binn_map_set(map, id, BINN_INT64, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_uint8(binn *map, int id, unsigned char value) { + return binn_map_set(map, id, BINN_UINT8, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_uint16(binn *map, int id, unsigned short value) { + return binn_map_set(map, id, BINN_UINT16, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_uint32(binn *map, int id, unsigned int value) { + return binn_map_set(map, id, BINN_UINT32, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_uint64(binn *map, int id, uint64 value) { + return binn_map_set(map, id, BINN_UINT64, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_float(binn *map, int id, float value) { + return binn_map_set(map, id, BINN_FLOAT32, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_double(binn *map, int id, double value) { + return binn_map_set(map, id, BINN_FLOAT64, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_bool(binn *map, int id, BOOL value) { + return binn_map_set(map, id, BINN_BOOL, &value, 0); +} +ALWAYS_INLINE BOOL binn_map_set_null(binn *map, int id) { + return binn_map_set(map, id, BINN_NULL, NULL, 0); +} +ALWAYS_INLINE BOOL binn_map_set_str(binn *map, int id, char *str) { + return binn_map_set(map, id, BINN_STRING, str, 0); +} +ALWAYS_INLINE BOOL binn_map_set_blob(binn *map, int id, void *ptr, int size) { + return binn_map_set(map, id, BINN_BLOB, ptr, size); +} +ALWAYS_INLINE BOOL binn_map_set_list(binn *map, int id, void *list) { + return binn_map_set(map, id, BINN_LIST, binn_ptr(list), binn_size(list)); +} +ALWAYS_INLINE BOOL binn_map_set_map(binn *map, int id, void *map2) { + return binn_map_set(map, id, BINN_MAP, binn_ptr(map2), binn_size(map2)); +} +ALWAYS_INLINE BOOL binn_map_set_object(binn *map, int id, void *obj) { + return binn_map_set(map, id, BINN_OBJECT, binn_ptr(obj), binn_size(obj)); +} +ALWAYS_INLINE BOOL binn_map_set_value(binn *map, int id, binn *value) { + return binn_map_set(map, id, value->type, binn_ptr(value), binn_size(value)); +} + +/*************************************************************************************/ + +ALWAYS_INLINE BOOL binn_object_set_int8(binn *obj, char *key, signed char value) { + return binn_object_set(obj, key, BINN_INT8, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_int16(binn *obj, char *key, short value) { + return binn_object_set(obj, key, BINN_INT16, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_int32(binn *obj, char *key, int value) { + return binn_object_set(obj, key, BINN_INT32, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_int64(binn *obj, char *key, int64 value) { + return binn_object_set(obj, key, BINN_INT64, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_uint8(binn *obj, char *key, unsigned char value) { + return binn_object_set(obj, key, BINN_UINT8, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_uint16(binn *obj, char *key, unsigned short value) { + return binn_object_set(obj, key, BINN_UINT16, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_uint32(binn *obj, char *key, unsigned int value) { + return binn_object_set(obj, key, BINN_UINT32, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_uint64(binn *obj, char *key, uint64 value) { + return binn_object_set(obj, key, BINN_UINT64, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_float(binn *obj, char *key, float value) { + return binn_object_set(obj, key, BINN_FLOAT32, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_double(binn *obj, char *key, double value) { + return binn_object_set(obj, key, BINN_FLOAT64, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_bool(binn *obj, char *key, BOOL value) { + return binn_object_set(obj, key, BINN_BOOL, &value, 0); +} +ALWAYS_INLINE BOOL binn_object_set_null(binn *obj, char *key) { + return binn_object_set(obj, key, BINN_NULL, NULL, 0); +} +ALWAYS_INLINE BOOL binn_object_set_str(binn *obj, char *key, char *str) { + return binn_object_set(obj, key, BINN_STRING, str, 0); +} +ALWAYS_INLINE BOOL binn_object_set_blob(binn *obj, char *key, void *ptr, int size) { + return binn_object_set(obj, key, BINN_BLOB, ptr, size); +} +ALWAYS_INLINE BOOL binn_object_set_list(binn *obj, char *key, void *list) { + return binn_object_set(obj, key, BINN_LIST, binn_ptr(list), binn_size(list)); +} +ALWAYS_INLINE BOOL binn_object_set_map(binn *obj, char *key, void *map) { + return binn_object_set(obj, key, BINN_MAP, binn_ptr(map), binn_size(map)); +} +ALWAYS_INLINE BOOL binn_object_set_object(binn *obj, char *key, void *obj2) { + return binn_object_set(obj, key, BINN_OBJECT, binn_ptr(obj2), binn_size(obj2)); +} +ALWAYS_INLINE BOOL binn_object_set_value(binn *obj, char *key, binn *value) { + return binn_object_set(obj, key, value->type, binn_ptr(value), binn_size(value)); +} + +/*************************************************************************************/ +/*** GET FUNCTIONS *******************************************************************/ +/*************************************************************************************/ + +ALWAYS_INLINE BOOL binn_list_get_int8(void *list, int pos, signed char *pvalue) { + return binn_list_get(list, pos, BINN_INT8, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_int16(void *list, int pos, short *pvalue) { + return binn_list_get(list, pos, BINN_INT16, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_int32(void *list, int pos, int *pvalue) { + return binn_list_get(list, pos, BINN_INT32, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_int64(void *list, int pos, int64 *pvalue) { + return binn_list_get(list, pos, BINN_INT64, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_uint8(void *list, int pos, unsigned char *pvalue) { + return binn_list_get(list, pos, BINN_UINT8, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_uint16(void *list, int pos, unsigned short *pvalue) { + return binn_list_get(list, pos, BINN_UINT16, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_uint32(void *list, int pos, unsigned int *pvalue) { + return binn_list_get(list, pos, BINN_UINT32, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_uint64(void *list, int pos, uint64 *pvalue) { + return binn_list_get(list, pos, BINN_UINT64, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_float(void *list, int pos, float *pvalue) { + return binn_list_get(list, pos, BINN_FLOAT32, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_double(void *list, int pos, double *pvalue) { + return binn_list_get(list, pos, BINN_FLOAT64, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_bool(void *list, int pos, BOOL *pvalue) { + return binn_list_get(list, pos, BINN_BOOL, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_str(void *list, int pos, char **pvalue) { + return binn_list_get(list, pos, BINN_STRING, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_blob(void *list, int pos, void **pvalue, int *psize) { + return binn_list_get(list, pos, BINN_BLOB, pvalue, psize); +} +ALWAYS_INLINE BOOL binn_list_get_list(void *list, int pos, void **pvalue) { + return binn_list_get(list, pos, BINN_LIST, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_map(void *list, int pos, void **pvalue) { + return binn_list_get(list, pos, BINN_MAP, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_list_get_object(void *list, int pos, void **pvalue) { + return binn_list_get(list, pos, BINN_OBJECT, pvalue, NULL); +} + +/***************************************************************************/ + +ALWAYS_INLINE BOOL binn_map_get_int8(void *map, int id, signed char *pvalue) { + return binn_map_get(map, id, BINN_INT8, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_int16(void *map, int id, short *pvalue) { + return binn_map_get(map, id, BINN_INT16, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_int32(void *map, int id, int *pvalue) { + return binn_map_get(map, id, BINN_INT32, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_int64(void *map, int id, int64 *pvalue) { + return binn_map_get(map, id, BINN_INT64, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_uint8(void *map, int id, unsigned char *pvalue) { + return binn_map_get(map, id, BINN_UINT8, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_uint16(void *map, int id, unsigned short *pvalue) { + return binn_map_get(map, id, BINN_UINT16, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_uint32(void *map, int id, unsigned int *pvalue) { + return binn_map_get(map, id, BINN_UINT32, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_uint64(void *map, int id, uint64 *pvalue) { + return binn_map_get(map, id, BINN_UINT64, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_float(void *map, int id, float *pvalue) { + return binn_map_get(map, id, BINN_FLOAT32, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_double(void *map, int id, double *pvalue) { + return binn_map_get(map, id, BINN_FLOAT64, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_bool(void *map, int id, BOOL *pvalue) { + return binn_map_get(map, id, BINN_BOOL, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_str(void *map, int id, char **pvalue) { + return binn_map_get(map, id, BINN_STRING, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_blob(void *map, int id, void **pvalue, int *psize) { + return binn_map_get(map, id, BINN_BLOB, pvalue, psize); +} +ALWAYS_INLINE BOOL binn_map_get_list(void *map, int id, void **pvalue) { + return binn_map_get(map, id, BINN_LIST, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_map(void *map, int id, void **pvalue) { + return binn_map_get(map, id, BINN_MAP, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_map_get_object(void *map, int id, void **pvalue) { + return binn_map_get(map, id, BINN_OBJECT, pvalue, NULL); +} + +/***************************************************************************/ + +// usage: +// if (binn_object_get_int32(obj, "key", &value) == FALSE) xxx; + +ALWAYS_INLINE BOOL binn_object_get_int8(void *obj, char *key, signed char *pvalue) { + return binn_object_get(obj, key, BINN_INT8, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_int16(void *obj, char *key, short *pvalue) { + return binn_object_get(obj, key, BINN_INT16, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_int32(void *obj, char *key, int *pvalue) { + return binn_object_get(obj, key, BINN_INT32, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_int64(void *obj, char *key, int64 *pvalue) { + return binn_object_get(obj, key, BINN_INT64, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_uint8(void *obj, char *key, unsigned char *pvalue) { + return binn_object_get(obj, key, BINN_UINT8, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_uint16(void *obj, char *key, unsigned short *pvalue) { + return binn_object_get(obj, key, BINN_UINT16, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_uint32(void *obj, char *key, unsigned int *pvalue) { + return binn_object_get(obj, key, BINN_UINT32, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_uint64(void *obj, char *key, uint64 *pvalue) { + return binn_object_get(obj, key, BINN_UINT64, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_float(void *obj, char *key, float *pvalue) { + return binn_object_get(obj, key, BINN_FLOAT32, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_double(void *obj, char *key, double *pvalue) { + return binn_object_get(obj, key, BINN_FLOAT64, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_bool(void *obj, char *key, BOOL *pvalue) { + return binn_object_get(obj, key, BINN_BOOL, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_str(void *obj, char *key, char **pvalue) { + return binn_object_get(obj, key, BINN_STRING, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_blob(void *obj, char *key, void **pvalue, int *psize) { + return binn_object_get(obj, key, BINN_BLOB, pvalue, psize); +} +ALWAYS_INLINE BOOL binn_object_get_list(void *obj, char *key, void **pvalue) { + return binn_object_get(obj, key, BINN_LIST, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_map(void *obj, char *key, void **pvalue) { + return binn_object_get(obj, key, BINN_MAP, pvalue, NULL); +} +ALWAYS_INLINE BOOL binn_object_get_object(void *obj, char *key, void **pvalue) { + return binn_object_get(obj, key, BINN_OBJECT, pvalue, NULL); +} + +/***************************************************************************/ + +BOOL APIENTRY binn_get_int32(binn *value, int *pint); +BOOL APIENTRY binn_get_int64(binn *value, int64 *pint); +BOOL APIENTRY binn_get_double(binn *value, double *pfloat); +BOOL APIENTRY binn_get_bool(binn *value, BOOL *pbool); +char * APIENTRY binn_get_str(binn *value); + +// boolean string values: +// 1, true, yes, on +// 0, false, no, off + +// boolean number values: +// !=0 [true] +// ==0 [false] + + +#ifdef __cplusplus +} +#endif + +#endif //BINN_H |