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#include <stdlib.h>
#include "display.h"
#include "font.h"
#include "storage.h"
#include "modem.h"
#include "system.h"
animation_t ohai;
int main (void)
{
ohai.mode = AnimationType::TEXT;
ohai.speed = (2 << 4) + 15;
ohai.data = (uint8_t *)"\001 Ohai ";
ohai.length = 8;
uint8_t anim_data[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0, 0, 0, 0, 0, 0, 0, 0 };
animation_t test;
test.mode = AnimationType::FRAMES;
test.speed = 14;
test.length = 2*8;
test.data = anim_data;
rocket.initialize();
display.show(&ohai);
while (1) {
// nothing to do here, go to idle to save power
SMCR = _BV(SE);
asm("sleep");
/*
* The display timer causes a wakeup after 256µs. Run the system
* loop after the timer's ISR is done.
* The Modem also causes wakeups, which is pretty convenient since
* it means we can immediately process the received data.
*/
rocket.loop();
}
return 0;
}
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