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authorDaniel Friesel <derf@finalrewind.org>2015-02-23 09:50:15 +0100
committerDaniel Friesel <derf@finalrewind.org>2015-02-23 09:50:15 +0100
commit2316584a4c8406999098112d569cfc6cd6c1c878 (patch)
tree67358d4b52d9a1983bbc89395549ef5894840818 /public/d3.tip.v0.6.3.js
parenta373d2bdc4f9f2ccd0720956d2ba2be4fdfe5002 (diff)
move css/js to subdirs
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diff --git a/public/d3.tip.v0.6.3.js b/public/d3.tip.v0.6.3.js
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-// d3.tip
-// Copyright (c) 2013 Justin Palmer
-//
-// Tooltips for d3.js SVG visualizations
-
-// Public - contructs a new tooltip
-//
-// Returns a tip
-d3.tip = function() {
- var direction = d3_tip_direction,
- offset = d3_tip_offset,
- html = d3_tip_html,
- node = initNode(),
- svg = null,
- point = null,
- target = null
-
- function tip(vis) {
- svg = getSVGNode(vis)
- point = svg.createSVGPoint()
- document.body.appendChild(node)
- }
-
- // Public - show the tooltip on the screen
- //
- // Returns a tip
- tip.show = function() {
- var args = Array.prototype.slice.call(arguments)
- if(args[args.length - 1] instanceof SVGElement) target = args.pop()
-
- var content = html.apply(this, args),
- poffset = offset.apply(this, args),
- dir = direction.apply(this, args),
- nodel = d3.select(node), i = 0,
- coords
-
- nodel.html(content)
- .style({ opacity: 1, 'pointer-events': 'all' })
-
- while(i--) nodel.classed(directions[i], false)
- coords = direction_callbacks.get(dir).apply(this)
- nodel.classed(dir, true).style({
- top: (coords.top + poffset[0]) + 'px',
- left: (coords.left + poffset[1]) + 'px'
- })
-
- return tip
- }
-
- // Public - hide the tooltip
- //
- // Returns a tip
- tip.hide = function() {
- nodel = d3.select(node)
- nodel.style({ opacity: 0, 'pointer-events': 'none' })
- return tip
- }
-
- // Public: Proxy attr calls to the d3 tip container. Sets or gets attribute value.
- //
- // n - name of the attribute
- // v - value of the attribute
- //
- // Returns tip or attribute value
- tip.attr = function(n, v) {
- if (arguments.length < 2 && typeof n === 'string') {
- return d3.select(node).attr(n)
- } else {
- var args = Array.prototype.slice.call(arguments)
- d3.selection.prototype.attr.apply(d3.select(node), args)
- }
-
- return tip
- }
-
- // Public: Proxy style calls to the d3 tip container. Sets or gets a style value.
- //
- // n - name of the property
- // v - value of the property
- //
- // Returns tip or style property value
- tip.style = function(n, v) {
- if (arguments.length < 2 && typeof n === 'string') {
- return d3.select(node).style(n)
- } else {
- var args = Array.prototype.slice.call(arguments)
- d3.selection.prototype.style.apply(d3.select(node), args)
- }
-
- return tip
- }
-
- // Public: Set or get the direction of the tooltip
- //
- // v - One of n(north), s(south), e(east), or w(west), nw(northwest),
- // sw(southwest), ne(northeast) or se(southeast)
- //
- // Returns tip or direction
- tip.direction = function(v) {
- if (!arguments.length) return direction
- direction = v == null ? v : d3.functor(v)
-
- return tip
- }
-
- // Public: Sets or gets the offset of the tip
- //
- // v - Array of [x, y] offset
- //
- // Returns offset or
- tip.offset = function(v) {
- if (!arguments.length) return offset
- offset = v == null ? v : d3.functor(v)
-
- return tip
- }
-
- // Public: sets or gets the html value of the tooltip
- //
- // v - String value of the tip
- //
- // Returns html value or tip
- tip.html = function(v) {
- if (!arguments.length) return html
- html = v == null ? v : d3.functor(v)
-
- return tip
- }
-
- function d3_tip_direction() { return 'n' }
- function d3_tip_offset() { return [0, 0] }
- function d3_tip_html() { return ' ' }
-
- var direction_callbacks = d3.map({
- n: direction_n,
- s: direction_s,
- e: direction_e,
- w: direction_w,
- nw: direction_nw,
- ne: direction_ne,
- sw: direction_sw,
- se: direction_se
- }),
-
- directions = direction_callbacks.keys()
-
- function direction_n() {
- var bbox = getScreenBBox()
- return {
- top: bbox.n.y - node.offsetHeight,
- left: bbox.n.x - node.offsetWidth / 2
- }
- }
-
- function direction_s() {
- var bbox = getScreenBBox()
- return {
- top: bbox.s.y,
- left: bbox.s.x - node.offsetWidth / 2
- }
- }
-
- function direction_e() {
- var bbox = getScreenBBox()
- return {
- top: bbox.e.y - node.offsetHeight / 2,
- left: bbox.e.x
- }
- }
-
- function direction_w() {
- var bbox = getScreenBBox()
- return {
- top: bbox.w.y - node.offsetHeight / 2,
- left: bbox.w.x - node.offsetWidth
- }
- }
-
- function direction_nw() {
- var bbox = getScreenBBox()
- return {
- top: bbox.nw.y - node.offsetHeight,
- left: bbox.nw.x - node.offsetWidth
- }
- }
-
- function direction_ne() {
- var bbox = getScreenBBox()
- return {
- top: bbox.ne.y - node.offsetHeight,
- left: bbox.ne.x
- }
- }
-
- function direction_sw() {
- var bbox = getScreenBBox()
- return {
- top: bbox.sw.y,
- left: bbox.sw.x - node.offsetWidth
- }
- }
-
- function direction_se() {
- var bbox = getScreenBBox()
- return {
- top: bbox.se.y,
- left: bbox.e.x
- }
- }
-
- function initNode() {
- var node = d3.select(document.createElement('div'))
- node.style({
- position: 'absolute',
- opacity: 0,
- pointerEvents: 'none',
- boxSizing: 'border-box'
- })
-
- return node.node()
- }
-
- function getSVGNode(el) {
- el = el.node()
- if(el.tagName.toLowerCase() == 'svg')
- return el
-
- return el.ownerSVGElement
- }
-
- // Private - gets the screen coordinates of a shape
- //
- // Given a shape on the screen, will return an SVGPoint for the directions
- // n(north), s(south), e(east), w(west), ne(northeast), se(southeast), nw(northwest),
- // sw(southwest).
- //
- // +-+-+
- // | |
- // + +
- // | |
- // +-+-+
- //
- // Returns an Object {n, s, e, w, nw, sw, ne, se}
- function getScreenBBox() {
- var targetel = target || d3.event.target,
- bbox = {},
- matrix = targetel.getScreenCTM(),
- tbbox = targetel.getBBox(),
- width = tbbox.width,
- height = tbbox.height,
- x = tbbox.x,
- y = tbbox.y,
- scrollTop = document.documentElement.scrollTop || document.body.scrollTop,
- scrollLeft = document.documentElement.scrollLeft || document.body.scrollLeft
-
-
- point.x = x + scrollLeft
- point.y = y + scrollTop
- bbox.nw = point.matrixTransform(matrix)
- point.x += width
- bbox.ne = point.matrixTransform(matrix)
- point.y += height
- bbox.se = point.matrixTransform(matrix)
- point.x -= width
- bbox.sw = point.matrixTransform(matrix)
- point.y -= height / 2
- bbox.w = point.matrixTransform(matrix)
- point.x += width
- bbox.e = point.matrixTransform(matrix)
- point.x -= width / 2
- point.y -= height / 2
- bbox.n = point.matrixTransform(matrix)
- point.y += height
- bbox.s = point.matrixTransform(matrix)
-
- return bbox
- }
-
- return tip
-};