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/*
* Copyright 2021 Daniel Friesel
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "arch.h"
#include "driver/gpio.h"
#include "driver/stdout.h"
#include "driver/spi.h"
#include "driver/pervasive_aurora_mb.h"
#include "object/framebuffer.h"
#include "lib/inflate.h"
#include "driver/timer.h"
volatile unsigned char timer_done = 0;
#include "frames.cc"
__attribute__((section(".leaRAM"))) unsigned char img_buf[160 * 120 / 8];
/*
* Flashless Update isn't working properly yet. Black-to-white transitions
* appear to be pretty much broken (or rather, nearly invisible).
* Or I broke my display, who knows.
*/
int main(void)
{
unsigned int i = 0;
unsigned char line;
arch.setup();
gpio.setup();
kout.setup();
spi.setup();
pervasiveAuroraMb.setup();
timer.setup_hz_low(frame_rate);
while (1) {
for (i = 0; i < (sizeof(frames) / sizeof(frames[0])); i++) {
timer_done = 0;
timer.start(1);
inflate(frames[i], sizeof(img_buf), img_buf, sizeof(img_buf));
fb.clear();
fb.drawAt(0, 0, 160, 120, img_buf);
pervasiveAuroraMb.powerOn();
pervasiveAuroraMb.initialize(20, i%20);
pervasiveAuroraMb.sendImage((unsigned char*)fb.data, 0, 0, 160, 120);
pervasiveAuroraMb.sendUpdate();
pervasiveAuroraMb.powerOff();
while (!timer_done) {
arch.idle();
}
timer.stop();
}
}
return 0;
}
ON_TIMER_INTERRUPT_head
timer_done = 1;
ON_TIMER_INTERRUPT_tail
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