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################################################################################
#
# Copyright 1993-2006 NVIDIA Corporation. All rights reserved.
#
# NOTICE TO USER:
#
# This source code is subject to NVIDIA ownership rights under U.S. and
# international Copyright laws.
#
# NVIDIA MAKES NO REPRESENTATION ABOUT THE SUITABILITY OF THIS SOURCE
# CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" WITHOUT EXPRESS OR
# IMPLIED WARRANTY OF ANY KIND. NVIDIA DISCLAIMS ALL WARRANTIES WITH
# REGARD TO THIS SOURCE CODE, INCLUDING ALL IMPLIED WARRANTIES OF
# MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE.
# IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
# OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
# OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
# OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
# OR PERFORMANCE OF THIS SOURCE CODE.
#
# U.S. Government End Users. This source code is a "commercial item" as
# that term is defined at 48 C.F.R. 2.101 (OCT 1995), consisting of
# "commercial computer software" and "commercial computer software
# documentation" as such terms are used in 48 C.F.R. 12.212 (SEPT 1995)
# and is provided to the U.S. Government only as a commercial end item.
# Consistent with 48 C.F.R.12.212 and 48 C.F.R. 227.7202-1 through
# 227.7202-4 (JUNE 1995), all U.S. Government End Users acquire the
# source code with only those rights set forth herein.
#
################################################################################
#
# Common build script
#
################################################################################
.SUFFIXES : .cu .cu_dbg_o .c_dbg_o .cpp_dbg_o .cu_rel_o .c_rel_o .cpp_rel_o .cubin
# Add new SM Versions here as devices with new Compute Capability are released
SM_VERSIONS := sm_10 sm_11 sm_12 sm_13
CUDA_INSTALL_PATH ?= /usr/local/cuda
ifdef cuda-install
CUDA_INSTALL_PATH := $(cuda-install)
endif
# detect OS
OSUPPER = $(shell uname -s 2>/dev/null | tr [:lower:] [:upper:])
OSLOWER = $(shell uname -s 2>/dev/null | tr [:upper:] [:lower:])
# 'linux' is output for Linux system, 'darwin' for OS X
DARWIN = $(strip $(findstring DARWIN, $(OSUPPER)))
# Basic directory setup for SDK
# (override directories only if they are not already defined)
SRCDIR ?=
ROOTDIR ?= ..
ROOTBINDIR ?= $(ROOTDIR)/../bin
BINDIR ?= $(ROOTBINDIR)/$(OSLOWER)
ROOTOBJDIR ?= obj
LIBDIR := $(ROOTDIR)/../lib
COMMONDIR := $(ROOTDIR)/../common
# Compilers
NVCC := $(CUDA_INSTALL_PATH)/bin/nvcc
CXX := g++
CC := gcc
LINK := g++ -fPIC
# Includes
INCLUDES += -I. -I$(CUDA_INSTALL_PATH)/include -I$(COMMONDIR)/inc
# architecture flag for cubin build
CUBIN_ARCH_FLAG := -m32
# Warning flags
CXXWARN_FLAGS := \
-W -Wall \
-Wimplicit \
-Wswitch \
-Wformat \
-Wchar-subscripts \
-Wparentheses \
-Wmultichar \
-Wtrigraphs \
-Wpointer-arith \
-Wcast-align \
-Wreturn-type \
-Wno-unused-function \
$(SPACE)
CWARN_FLAGS := $(CXXWARN_FLAGS) \
-Wstrict-prototypes \
-Wmissing-prototypes \
-Wmissing-declarations \
-Wnested-externs \
-Wmain \
# Compiler-specific flags
NVCCFLAGS :=
CXXFLAGS := $(CXXWARN_FLAGS)
CFLAGS := $(CWARN_FLAGS)
# Common flags
COMMONFLAGS += $(INCLUDES) -DUNIX
# Debug/release configuration
ifeq ($(dbg),1)
COMMONFLAGS += -g
NVCCFLAGS += -D_DEBUG
BINSUBDIR := debug
LIBSUFFIX := D
else
COMMONFLAGS += -O3
BINSUBDIR := release
LIBSUFFIX :=
NVCCFLAGS += --compiler-options -fno-strict-aliasing
CXXFLAGS += -fno-strict-aliasing
CFLAGS += -fno-strict-aliasing
endif
# append optional arch/SM version flags (such as -arch sm_11)
#NVCCFLAGS += $(SMVERSIONFLAGS)
# architecture flag for cubin build
CUBIN_ARCH_FLAG := -m32
# detect if 32 bit or 64 bit system
HP_64 = $(shell uname -m | grep 64)
# OpenGL is used or not (if it is used, then it is necessary to include GLEW)
ifeq ($(USEGLLIB),1)
ifneq ($(DARWIN),)
OPENGLLIB := -L/System/Library/Frameworks/OpenGL.framework/Libraries -lGL -lGLU $(COMMONDIR)/lib/$(OSLOWER)/libGLEW.a
else
OPENGLLIB := -lGL -lGLU
ifeq "$(strip $(HP_64))" ""
OPENGLLIB += -lGLEW
else
OPENGLLIB += -lGLEW_x86_64
endif
endif
CUBIN_ARCH_FLAG := -m64
endif
ifeq ($(USEGLUT),1)
ifneq ($(DARWIN),)
OPENGLLIB += -framework GLUT
else
OPENGLLIB += -lglut
endif
endif
ifeq ($(USEPARAMGL),1)
PARAMGLLIB := -lparamgl$(LIBSUFFIX)
endif
ifeq ($(USERENDERCHECKGL),1)
RENDERCHECKGLLIB := -lrendercheckgl$(LIBSUFFIX)
endif
ifeq ($(USECUDPP), 1)
ifeq "$(strip $(HP_64))" ""
CUDPPLIB := -lcudpp
else
CUDPPLIB := -lcudpp64
endif
CUDPPLIB := $(CUDPPLIB)$(LIBSUFFIX)
ifeq ($(emu), 1)
CUDPPLIB := $(CUDPPLIB)_emu
endif
endif
# Libs
LIB := -L$(CUDA_INSTALL_PATH)/lib -L$(LIBDIR) -L$(COMMONDIR)/lib/$(OSLOWER)
ifeq ($(USEDRVAPI),1)
LIB += -lcuda ${OPENGLLIB} $(PARAMGLLIB) $(RENDERCHECKGLLIB) $(CUDPPLIB) ${LIB}
else
LIB += -lcudart ${OPENGLLIB} $(PARAMGLLIB) $(RENDERCHECKGLLIB) $(CUDPPLIB) ${LIB}
endif
ifeq ($(USECUFFT),1)
ifeq ($(emu),1)
LIB += -lcufftemu
else
LIB += -lcufft
endif
endif
ifeq ($(USECUBLAS),1)
ifeq ($(emu),1)
LIB += -lcublasemu
else
LIB += -lcublas
endif
endif
# Lib/exe configuration
ifneq ($(STATIC_LIB),)
TARGETDIR := $(LIBDIR)
TARGET := $(subst .a,$(LIBSUFFIX).a,$(LIBDIR)/$(STATIC_LIB))
LINKLINE = ar qv $(TARGET) $(OBJS)
else
# LIB += -lcutil$(LIBSUFFIX)
# Device emulation configuration
ifeq ($(emu), 1)
NVCCFLAGS += -deviceemu
CUDACCFLAGS +=
BINSUBDIR := emu$(BINSUBDIR)
# consistency, makes developing easier
CXXFLAGS += -D__DEVICE_EMULATION__
CFLAGS += -D__DEVICE_EMULATION__
endif
TARGETDIR := $(BINDIR)/$(BINSUBDIR)
TARGET := $(TARGETDIR)/$(EXECUTABLE)
LINKLINE = $(LINK) -o $(TARGET) $(OBJS) $(LIB)
endif
# check if verbose
ifeq ($(verbose), 1)
VERBOSE :=
else
VERBOSE := @
endif
################################################################################
# Check for input flags and set compiler flags appropriately
################################################################################
ifeq ($(fastmath), 1)
NVCCFLAGS += -use_fast_math
endif
ifeq ($(keep), 1)
NVCCFLAGS += -keep
NVCC_KEEP_CLEAN := *.i* *.cubin *.cu.c *.cudafe* *.fatbin.c *.ptx
endif
ifdef maxregisters
NVCCFLAGS += -maxrregcount $(maxregisters)
endif
# Add cudacc flags
NVCCFLAGS += $(CUDACCFLAGS)
# workaround for mac os x cuda 1.1 compiler issues
ifneq ($(DARWIN),)
NVCCFLAGS += --host-compilation=C
endif
# Add common flags
NVCCFLAGS += $(COMMONFLAGS)
CXXFLAGS += $(COMMONFLAGS)
CFLAGS += $(COMMONFLAGS)
ifeq ($(nvcc_warn_verbose),1)
NVCCFLAGS += $(addprefix --compiler-options ,$(CXXWARN_FLAGS))
NVCCFLAGS += --compiler-options -fno-strict-aliasing
endif
################################################################################
# Set up object files
################################################################################
OBJDIR := $(ROOTOBJDIR)/$(BINSUBDIR)
OBJS += $(patsubst %.cpp,$(OBJDIR)/%.cpp_o,$(notdir $(CCFILES)))
OBJS += $(patsubst %.c,$(OBJDIR)/%.c_o,$(notdir $(CFILES)))
OBJS += $(patsubst %.cu,$(OBJDIR)/%.cu_o,$(notdir $(CUFILES)))
################################################################################
# Set up cubin files
################################################################################
CUBINDIR := $(SRCDIR)data
CUBINS += $(patsubst %.cu,$(CUBINDIR)/%.cubin,$(notdir $(CUBINFILES)))
################################################################################
# Rules
################################################################################
$(OBJDIR)/%.c_o : $(SRCDIR)%.c $(C_DEPS)
$(VERBOSE)$(CC) $(CFLAGS) -o $@ -c $<
$(OBJDIR)/%.cpp_o : $(SRCDIR)%.cpp $(C_DEPS)
$(VERBOSE)$(CXX) $(CXXFLAGS) -o $@ -c $<
$(OBJDIR)/%.cu_o : $(SRCDIR)%.cu $(CU_DEPS)
$(VERBOSE)$(NVCC) $(NVCCFLAGS) $(SMVERSIONFLAGS) -o $@ -c $<
$(CUBINDIR)/%.cubin : $(SRCDIR)%.cu cubindirectory
$(VERBOSE)$(NVCC) $(CUBIN_ARCH_FLAG) $(NVCCFLAGS) $(SMVERSIONFLAGS) -o $@ -cubin $<
#
# The following definition is a template that gets instantiated for each SM
# version (sm_10, sm_13, etc.) stored in SMVERSIONS. It does 2 things:
# 1. It adds to OBJS a .cu_sm_XX_o for each .cu file it finds in CUFILES_sm_XX.
# 2. It generates a rule for building .cu_sm_XX_o files from the corresponding
# .cu file.
#
# The intended use for this is to allow Makefiles that use common.mk to compile
# files to different Compute Capability targets (aka SM arch version). To do
# so, in the Makefile, list files for each SM arch separately, like so:
#
# CUFILES_sm_10 := mycudakernel_sm10.cu app.cu
# CUFILES_sm_12 := anothercudakernel_sm12.cu
#
define SMVERSION_template
OBJS += $(patsubst %.cu,$(OBJDIR)/%.cu_$(1)_o,$(notdir $(CUFILES_$(1))))
$(OBJDIR)/%.cu_$(1)_o : $(SRCDIR)%.cu $(CU_DEPS)
$(VERBOSE)$(NVCC) -o $$@ -c $$< $(NVCCFLAGS) -arch $(1)
endef
# This line invokes the above template for each arch version stored in
# SM_VERSIONS. The call funtion invokes the template, and the eval
# function interprets it as make commands.
$(foreach smver,$(SM_VERSIONS),$(eval $(call SMVERSION_template,$(smver))))
$(TARGET): makedirectories $(OBJS) $(CUBINS) Makefile
$(VERBOSE)$(LINKLINE)
cubindirectory:
$(VERBOSE)mkdir -p $(CUBINDIR)
makedirectories:
$(VERBOSE)mkdir -p $(LIBDIR)
$(VERBOSE)mkdir -p $(OBJDIR)
$(VERBOSE)mkdir -p $(TARGETDIR)
tidy :
$(VERBOSE)find . | egrep "#" | xargs rm -f
$(VERBOSE)find . | egrep "\~" | xargs rm -f
clean : tidy
$(VERBOSE)rm -f $(OBJS)
$(VERBOSE)rm -f $(CUBINS)
$(VERBOSE)rm -f $(TARGET)
$(VERBOSE)rm -f $(NVCC_KEEP_CLEAN)
clobber : clean
$(VERBOSE)rm -rf $(ROOTOBJDIR)
|